![]() |
Quote:
|
Quote:
If memory serves, .................. I think SH4 suffers from the same issue asSH3 with i sub firing torpedoes. They are in game, and will dive if they spot you, but I don't think they take aggressive action. I know someone was trying to get torpedo planes to attack and they would drop the fish, but I think they ran into trouble with torpedo speed, and direction keeping problems problems, and then issues with moving targets too or something to that effect. I'll see if I can find the thread, which will explain it out in detail. |
Found this one on AI Torps for SH4. I must have missed this one.
http://www.subsim.com/radioroom/show...torpedo+planes Air dropped torpedoes, http://www.subsim.com/radioroom/show...torpedo+planes Hope this helps! From what I understand from modders talking who worked on both, SH3 and 4 are similar, and maybe this stuff could be adapted? |
Quote:
My point is even if there were other UBoot AI that could not fire they could distract the warship escorts for me to get inside ... maybe with one ham sandwich!! :salute: |
Well, as I don't seem to have the proto type any longer?
I'll need to re-build it from scratch if I get some time. Fortunately, I've figured out the compression of texcoords for SWTOR 3D meshes and handed the information to another Guy to finish the Noesis plug-in. :D So I may just get started on another test Unit soonish. I also had an idea for fireing real torps from it. They would be limited in many ways by the Game engine but could cause enuff confussion to make things a little more interesting. :haha: As a side note, if I can get it all to work in SH3? It will work in SH4 also. |
That would be awesome! I wasn't expecting my question thread to cause this much discussion!
|
Privateer,
That would be a major input to have a few or even one other U-Boat spawn to pull the escorts away! A diversion would be great. As I recall, it was enjoyable to see convoy ships exploding in AOD when on scene with my boat ... havoc! :salute: |
Quote:
Especially if you could crack the nut of the airdropped torpedoes. |
Quote:
I thought Anvart had a fix for those in SH4 WAY back? :hmmm: |
All times are GMT -5. The time now is 06:20 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.