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This is most likely the problem. I'll try it tonight, thanks!
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Got back to Sh5 and stumbled across something strange:
With MO and its patch, and new ui loaded I wasn't getting the sh5 enhanced dials etc but if I loaded MO again then I got the dials... Seems odd. Anyway it seems to be stable notwithstanding that I have seemingly 2 instances of MO running via jsgme. |
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What dials are you talking about? The SH3 style dials? If so you need to edit the options file of the new version of my UIs mod to enable them or use the options migrator to migrate options from old options file to new one. |
Also make sure you mods folder looks something like this.
http://www15.picfront.org/picture/QcnFSa4V/thb/mods.jpg UIs C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_8_0_ByTheDarkWraith\data http://www3.picfront.org/picture/lOz6Insq/thb/mo.jpg Magnus Opus C:\Ubisoft\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1\data |
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To make a suggestion (once you have learnt the 'basics'), make the switch to Manual Targeting - leave Map Updates on so you can double check all your calculations on the map - Trust me, you will never go back. Welcome to SH5 and happy hunting :salute: |
Lanovitch,
we had similar experiences. I also used the Asus utility to OC the i5 and reached 4.3GHz. I haven't tried to push it past that, though I suspect it could go higher as it's been rock-solid (three months of use). I'm using the stock Intel heatsink and have been surprised to see that even after extended gaming sessions (Rise of F, SH5, Empire Total War) the CPU only seems to get to 46 Celsius :up:. TDW, Mia389, I haven't had a chance to get to SH5 use the mod validator (kids back to school etc...). But I'll do so and post back, thanks :) |
Nice thanks
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