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I like to use stopwatch to calculate my position. When I have a ship sighted, I don t need to know where I am..just where I am relative to the ship. On safe distance I determine an approx course and speed before I dive (after flanking if nessecary )and make my attackrun, and keep plotting.I just use the strategic map to get distances and angles. As long as I can get to about one km distance on something like a tanker I must have miscalculated AOB and speed quiet a lot to miss :)
There are many ways to attack. I like this one. Never tried using attack map so I can t say anything about it. The attackdisc I like though , but I just use it as a helper to be as fast as possible to calculate new course/bearing when changing course. Can t really understand why calculating 34 degrees minus 74 degrees make me forget it s bearing before I started my turn haha. |
Ok, I am just getting back into SH 5 - coming from SH3. I love this mod as I did in the older games - but navigating the ui isn't intuitive to me yet.
Here is a simple question - if I can't click my sub icon -(which I like that disabled) - how do I steer the sub, literally I mean, how do I turn the sub to 187.5 degrees after I have my celestial fix? Is there avoid ui that replicates vanatores old nav wheel? I like the game and the mod communities efforts, but in my first hour of play I am still stuck at 270 degrees heading Thanks in advance Yards Notewire U-12 |
You could try the ingame tutorials for TDWs UI
Download from here http://www.subsim.com/radioroom/showthread.php?t=177725 The basic one will cover most what you are looking for:up: |
Thank you Sir. An old dog just needs some humble pie and a tutorial.
Yarre. |
I'll just board the thread to see if anyone can help me with a slightly different issue. I'd like to know if there is any way of plotting a course to positions which are far away from yours without disabling real navigation.
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