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-   -   [REL] AnimatedTexture. A small addition to S3D. (https://www.subsim.com/radioroom/showthread.php?t=184667)

Anvart 06-20-11 12:27 AM

Quote:

Originally Posted by urfisch (Post 1687141)
thanks, anvart. but this only means, the texture animation will run constantly, if assigned, right?

... so as in SH4 and SH5... and look #13.

About particles system (funnel's smoke, damage smoke etc), in SH3, SH4 and, i think, in SH5 (but with better graphics level) uses the same mechanism of particles generator with (on base) a sequence of moving textures. I do not have SH5 so I can only assume...?
...
This controller (AnimatedTexture) can be viewed as similar to TextureAnimationData (Type 10/6) in SH4.

Anvart 06-20-11 01:21 AM

Quote:

Originally Posted by Alex (Post 1686919)
@ Anvart : Regarding indifference, your posts are clear to a minority of the forum members who are skilled modders. And I'm afraid most people (such as I am) just need to see it live in game cause we just don't have the slightest idea of what is now accessible through your mod. Personally I'm a bit dumbstruck. http://i9.photobucket.com/albums/a75...mileys/eto.png

Can't wait to see a video featuring this improvement of yours ! :yeah: :ping:

Hi, Alex.
This addition does not require specific knowledge of programming, coding or similar rubbish...
To use it requires a basic knowledge and ability to work in 3D (simple object) and, as example, in Photoshop...

Myxale 06-20-11 01:41 AM

Ta, for the quick elaboration Urfish! :salute:

Yeah, I see the nifty-ness of this addition. The possibilities are quite...epic!

And kudos to anvart for makin' it possible!

Anvart 06-20-11 02:58 AM

Excellently, Myxale. :up:

urfisch 06-20-11 03:54 AM

:salute:

:yeah:

DivingDuck 06-20-11 03:11 PM

Moin Anvart,

Kudos to you for your information. It happens that IŽm experimenting with animated textures for some time now, trying to analyze it. I was fiddling with an animated texture I "borrowed" from SH4. It worked in SH3 too, but I had troubles making it work with stuff I imported as AniTexData. Quite a coincidence you too are playing with that at the moment. Thanks for sharing the file with the community.

Btw, youŽre writing it is a simple AniTex Controller and that only 4 vertices are processed. Are you referring to your example, or is this controller able to process "only" 4 tex vertices? Sorry if this question seems to be dumb, but I had no time to test it yet.


@Privateer:
thought I would never see you again around here. ;)


Regards,
DD

Jimbuna 06-20-11 03:19 PM

Quote:

Originally Posted by DivingDuck (Post 1687720)
@Privateer:
thought I would never see you again around here. ;)

Regards,
DD

Oh he still pops in from time to time...just not so noticeable :DL

DivingDuck 06-20-11 03:21 PM

Moin Jim,

long time no see either. ;) Hope youŽre well.


@Anvart:
do you have your new computer yet?

Regards,
DD

Jimbuna 06-20-11 03:39 PM

Quote:

Originally Posted by DivingDuck (Post 1687732)
Moin Jim,

long time no see either. ;) Hope youŽre well.

Regards,
DD

Moin Mate

Hoping the family are doing well :sunny:

urfisch 06-21-11 04:09 AM

good to see comrades of the old crew here...

:salute:

Anvart 06-21-11 11:55 AM

Quote:

Originally Posted by DivingDuck (Post 1687732)
...
@Anvart:
do you have your new computer yet?
...

No, I do not have a new computer.
... and I do not have access to my database on the disks (RAID 0).
On current machine I can not do anything, and on the current hard drive I do not have needed disk space.
Quote:

Originally Posted by DivingDuck (Post 1687720)
...
Quite a coincidence you too are playing with that at the moment.
...
Btw, youŽre writing it is a simple AniTex Controller and that only 4 vertices are processed. Are you referring to your example, or is this controller able to process "only" 4 tex vertices?
...

I tested this controller when i been doing lighted (lit) ships.
The glow of the lantern (simple halo object) been changed from white to green, yellow and red...
Some time ago I by chance found this stuff on one of my CD and I made up it for S3D.
I decided to publish this stuff when I understood I will not publish any mods in the near future... or never.

P.S. And you're still not solved mine riddle... about a magic box...(?)
... it's a hint of another solution... :03:

DivingDuck 06-21-11 02:50 PM

Moin Anvart,
Quote:

Originally Posted by Anvart
I tested this controller when i been doing lighted (lit) ships.
The glow of the lantern (simple halo object) been changed from white to green, yellow and red...
Some time ago I by chance found this stuff on one of my CD and I made up it for S3D.
I decided to publish this stuff when I understood I will not do any mods in the near future... or never.

So, you would be okay if IŽd use it for any mod to come?

Quote:

Originally Posted by Anvart
P.S. And you're still not solved mine riddle... about a magic box...(?)
... it's a hint of another solution... :03:

Now that you mention it, I faintly recall a riddle of yours. But I have to dig for it, as I do not quite remember what it was. Only thing I know, it was related to the CR interior, to the food crates in particular. Right?

Regards,
DD

Anvart 06-21-11 02:58 PM

Quote:

Originally Posted by DivingDuck (Post 1688343)
Moin Anvart,

So, you would be okay if IŽd use it for any mod to come?

What is it "okay"... :o Maybe I'm writing unclearly?
Quote:

Now that you mention it, I faintly recall a riddle of yours. But I have to dig for it, as I do not quite remember what it was. Only thing I know, it was related to the CR interior, to the food crates in particular. Right?

Regards,
DD
You are right... :)
... but now it's your problem...?

DivingDuck 06-21-11 03:01 PM

Quote:

What is it "okay"... :o Maybe I'm writing unclearly?
Just wanted to make sure you have no objections if I use AniTexControllers in any future mod.
Quote:

You are right... :)
... but now it's your problem...?
Unfortunately. :wah: :D

Anvart 06-21-11 03:11 PM

Quote:

Originally Posted by DivingDuck (Post 1688348)
Just wanted to make sure you have no objections if I use AniTexControllers in any future mod.

huh ... OK, read again everything I wrote above... :O:
Quote:

Unfortunately. :wah: :D
Ha-ha... remember my opinion about the disappearance of food in OH.


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