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here is a fresh copy in my mediafire folder: http://www.mediafire.com/?ts41mt5ccmesfyt Greets, Paco. |
Thx a lot
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Something that intrigate me with those mods:
Basicaly, i want only my sub and my dashed contact line on map, and nothing else (without ghosts!) but seem unable to get it right. The closest i get, is with No_contact_shapes_or_colors_dashed_contact_line_1_ 1_0 but there are still ghosts icons... So i add Waypoint_Contact_No_Symbols_1_1_0 to remove them + Waypoint_Contacts_No_Tails_1_1_0 to remove their tails, but each time and whatever activating order, my dashed contact line is deleted! :doh: Other turn around could be to desable via nav and TAI map options, the visual contacts, and keep the hydro line...but problem is when i accelerate time a little, hidden icons are flashing/blinking on map :o (I thought it was a corrupted thing, so i tried clean install but without success) Am i alone with this small issue? Any idea? My mods install: Accurate German Flags RemoveLogoIntroTheDarkWraith SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch SteelViking-HotSoup-WaterDrips Fuel Gauge WoGaDi_SteelViking's Interior Dynamic Environment SH5 Basemod (normal ) V2.1 Dynamic Environment SH5 Atlantic Floor V2.1 Dynamic Environment SH5 Undersea (temperate and polar) V2.1 Dynamic Environment SH5 Sounds V2.1_opt Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 v 2.1 - SkyColor-MurkyWaters Hotfix #1 Dynamic Environment SH5 v 2.1 - Winter Hotfix #1 sobers water splash anim SH5 sobers base sky mechanics V1 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V8 by sober #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_21_ByTheDarkWraith AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_New_radio_messages_German NewUIs_TDC_7_1_0_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_1_0_jimimadrids_map_tools NewUIs_TDC_7_1_0_WWIIInterface_by_naights NewUIs_TDC_7_1_0_RadCapTools_0_2_alpha Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_Patch_ByTheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA OH II Minefield map for TDWs Ui Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible sobers green crew training V4 SH5 sobers NO water drops V1 smaller flags for Warships 1_0b MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith sobers hud sounds V1 SH5 sobers no footstep sound mod EQuaTool 01.01 by AvM - Large Style Warfox deck crew always whispering SH5 German Version gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement Mod sobers bad weather deck gun V5 SH5 No_contact_shapes_or_colors_dashed_contact_line_1_ 1_0 Waypoint_Contact_No_Symbols_1_1_0 Waypoint_Contacts_No_Tails_1_1_0 Torpedo Splash No Ship Reflections incl EFS 1.2 stoianm pitch&roll for SH5 V1 (normal) MyKey TDW_GenericPatcher_v_1_0_74_0 I tried the other order: Waypoint_Contact_No_Symbols_1_1_0 Waypoint_Contacts_No_Tails_1_1_0 No_contact_shapes_or_colors_dashed_contact_line_1_ 1_0 ...and strange thing is i can get the dashed line ONLY when in the hydro station! But no other place. |
added a MediaFire link to post #1
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If TDW ever reads this, I'd like to humbly request an additional mod in this collection.
TDW_Waypoint_Contacts_Same_Shape_No_Color - Would it be possible to make a version of this mod with an addition of black tails? Right now, waypoint ghosts have all black symbols, but the tails do not. They betray their state (allied, neutral, enemy) defeating the purpose of having all black contact symbols in the first place. Of course, I could use No tails mod, but unfortunately it also removes hydrophone lines. :( |
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