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-   -   [REL] Type 9c-1 re-scaled Super Turm (2 versions) for GWX. (https://www.subsim.com/radioroom/showthread.php?t=183388)

Volk2 05-08-11 08:49 AM

Quote:

Originally Posted by Aces (Post 1659417)
Glad your enjoying the mod, I've just uploaded v2 of the mod and updated the download links in my first post.

Excellent! Thanks :up:

(btw - is there not a scalling problem on type II also? Some of the crew are giant, and some midget)

Aces 05-08-11 09:36 AM

My pleasure guys 'n gals,

I'll think on the type 2 sometime but there's the remaining type 9 towers to think about first but first of all I need a short break from modding to recharge my 'ol 50+ Y.O batteries.

Here's a few screenies of my Type 9 leaving Lorient:

http://img263.imageshack.us/img263/4...0813515103.jpg

http://img852.imageshack.us/img852/5...0813521090.jpg

http://img706.imageshack.us/img706/6...0814021801.jpg

http://img859.imageshack.us/img859/1...0814024646.jpg

NB: If you make your own Turm emblem using Privateer's template please remember that the tower outline is for placement only. Once you have
placed your emblem/s on the front and/or sides of the tower the tower outline needs to filled in black or cutout so that you are left with only
your emblems on a solid black background as any black areas are displayed as transparent.

Thus:

Incorrect -

http://img861.imageshack.us/img861/8...tplacement.jpg

Correct -

http://img705.imageshack.us/img705/4...tplacement.jpg

Cheers

Aces

Wolfstriked 05-08-11 10:11 AM

Great stuff Aces:rock: :salute:

Aces 05-09-11 03:18 AM

Thanks chaps,

I only just found this website, look at the pictures of the turm scaling especially the size relationship between the crewman figure and the turm. I think my scaling was pretty close

http://www.pastfoundation.org/U166/ConningTower.htm

http://www.pastfoundation.org/U166/i...TowerTan04.jpg

http://img848.imageshack.us/img848/2...ampleturm9.jpg

Kind regards

Aces

VONHARRIS 05-09-11 04:33 AM

Emblem trouble
 
I have downloaded and used the V1 of the IXC 1 turm
Everything Ok but the emblem

http://img840.imageshack.us/img840/3...lemtrouble.jpg

It became huge and all over the tower.
It is the U-518a emblem from GWX
The same happens when I change the emblem.

Any help please?

Aces 05-09-11 04:36 AM

Hiya,

Okay,

Can you save your emblem file as a jpg rather than a tga and upload it somewhere and post it to this thread please and I'll have a look.

Regards

Aces

OKAY I have sussed it, the new turm uses Privateer's turm emblems your way, you will need to use the template supplied to make a new emblem or two, see my previous post above. You cannot use old emblems with the new turm.

Regards

Aces

VONHARRIS 05-09-11 05:33 AM

Ah !
Ok thank you
Will do.

Aces 05-09-11 05:36 AM

Hi mate,

I will shortly be uploading a version of the mod for folks to test that does not include Privateer's Turm Emblems Your Way and thus is compatible with the existing emblems.

Regards

Aces

Magic1111 05-09-11 05:59 AM

Quote:

Originally Posted by A6Intruder (Post 1658934)
Will there be a LSH Version?:yeah:
Best regards:salute:

Good question.... :hmmm:


Quote:

Originally Posted by Aces (Post 1659005)
Hi folks, I just did a QUICK test with LSH and it seems to work fine.

Regards

Aces

...and good to know that it works with LSH !!! :yeah:

Best regards,
Magic:salute:

Aces 05-09-11 06:07 AM

Hi mate,

Good to hear from you my friend. You need to test more as I only did a quick test but it seemed fine in LSH 5.

Regards

Aces

Magic1111 05-09-11 06:21 AM

Quote:

Originally Posted by Aces (Post 1660151)
Hi mate,

Good to hear from you my friend. You need to test more as I only did a quick test but it seemed fine in LSH 5.

Regards

Aces

Yes, I´ll test with LSH (in campaign) when I become a type IX sub !

At the moment I drive in LSH with your Super-Turm-MOD 5.1 and an VIIB (first Turm) without any problems (only little adjustmenst necessary).

Best regards,
Magic:salute:

Wolfstriked 05-09-11 01:39 PM

Quote:

Originally Posted by Aces (Post 1660087)
Thanks chaps,

I only just found this website, look at the pictures of the turm scaling especially the size relationship between the crewman figure and the turm. I think my scaling was pretty close

http://www.pastfoundation.org/U166/ConningTower.htm

http://www.pastfoundation.org/U166/i...TowerTan04.jpg

http://img848.imageshack.us/img848/2...ampleturm9.jpg

Kind regards

Aces

To answer your question....its close but the men are still a tad too big.Ok,that said it doesn't work on my GWX with no other mods installed.Any ideas?

Myxale 05-09-11 02:36 PM

Seems like. The Sh3 crew is quite bulky! (On steroid's more like it! Imagine 45 of those in a Boot:o)

I don't think it can be scaled equally to the crew. At least not 100%
So a over the thumb estimation should suffice!

And beside, the render is smaller anyway,.

fitzcarraldo 05-09-11 02:58 PM

Quote:

Originally Posted by Aces (Post 1659005)
Hi folks, I just did a QUICK test with LSH and it seems to work fine.

Regards

Aces

Great job, Aces, downloading now...:woot::woot::woot::woot:

A question:

This mod, the Super Turms and Super Pens are compatible with LSH3? Did you make some test? I like to put all these stuff in LSH3; but the CTD are very very frequent...

Do you have some JSGME list with additional mods for LSH3?

Many thanks and best regards!

Fitzcarraldo :salute:

kurfürst 05-10-11 12:20 AM

Hi Aces,

great Mod, I waited for this for quite a while!:up:
Thanks for your great work!

I have a question which my be slightly off-topic:
Which uniform Mod did you use for your screenshots with the watch crew
on the bridge?
They look magnificent, especially the Kaleun with the white cap!

Cheers, Kurfürst :salute:


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