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-   -   Why would they design it like that? (https://www.subsim.com/radioroom/showthread.php?t=183115)

sublynx 05-02-11 01:13 AM

I get a lot of crashes with savegames, even when saving surfaced and far away from other ships or objects. Solutions: I now don't save, I put my laptop on sleep mode when I leave the game. Hibernation mode does not work that well because when I come back from Hibernation the sound of the environment (wind and waves) goes on a loop on the background even in Hydrophone room and it gets annoying.

If I absolutely want to save for some reason:

1. I save
2. teleport back to base
3. alt+tab out of SH3
4. I make a backup copy of my career's save files
5. alt+tab in to SH3
6. load the save made during patrol, not the one back at base
7. play on if it does work

If the save crashes:

1. alt+tab out of SH3
2. use the backup copy
3. alt+tab in to SH3
4. load the career save where I have returned to base

Saves at base haven't crashed yet. This way I don't lose the results of the patrol up to the point where I saved, even if it crashes. I don't get to continue the patrol if it crashes though, so sleep mode works better. DID.

danasan 05-02-11 04:24 AM

Deleting old saves should work fine as long as you don't delete them within the game but in the folder.

That means, do not start the game. Start the Windows Explorer. Navigate to the folder that contains the saves. Just delete the oldest folders there.

Start your game afterwards. It works fine for me.

If in doubt, just make a backup of the folders and put them elsewhere.

If it fails, but it does not, copy your backup back.

Snestorm 05-02-11 09:08 PM

Quote:

Originally Posted by krautjacket (Post 1653020)
I don't know about anyone else, but when I play, I have a save either called 'at sea' or 'on patrol', and when I save on my next patrol, it overwrites these saves, so I don't get your problem



*edit, when I save on the next patrol, I always use the exact same names as the last saves

If you're a real clean fanatic, there is nothing better than krautjacket's method.

Alternatively, you could use my method. One save per patrol. Over-right when required/desired. Patrol 1 = 01, Patrol 2 = 02, OSV.
If the save goes bad, chances are that you will only loose that particular patrol.

Osmium Steele 05-03-11 08:58 AM

I always use "mine1", "mine2", alternating between saves. I also use "convoy" if I decide I am going to try to intercept a convoy.

Hondo314 05-05-11 08:13 AM

I agree
 
The design doesn't make any sense to me either. Delete subsequent saves when you load...okay, but no sense in deleting subsequent saves when deleting old saves ingame. Good thing you can delete them manually after exiting the game.

Jimbuna 05-05-11 05:06 PM

Quote:

Originally Posted by Hondo314 (Post 1657322)
The design doesn't make any sense to me either. Delete subsequent saves when you load...okay, but no sense in deleting subsequent saves when deleting old saves ingame. Good thing you can delete them manually after exiting the game.

That' probably the safest method but can still cause problems...the game engine can be so unforgiving.

Fish In The Water 05-05-11 05:31 PM

Quote:

Originally Posted by jimbuna (Post 1657702)
...the game engine can be so unforgiving.

In this regard yes, but it does make up for it in the modding department. Kind of a trade off, six of one half dozen of the other. ;)

Jimbuna 05-05-11 07:09 PM

In terms of modding I prefer to see it as six of one and a few dozen of the other (in favour of modding) :03:

Fish In The Water 05-05-11 07:25 PM

Quote:

Originally Posted by jimbuna (Post 1657817)
In terms of modding I prefer to see it as six of one and a few dozen of the other (in favour of modding) :03:

:up:


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