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Hi chaps,
Greeting Anvart, hope you are well. Do you know of another way that I might get objects to appear/dissapear inside the sub depending on whether it is above or below the water? please. Kind regards Aces |
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Nice to see you mate and thank for confirming the interior:salute: Best regards Hans |
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There is the fadeobject controler but i doubt it would give you the desired effect and also it might not work for interior. Particle system can be use also to make a static object dissapear over time i am not a 100% on this one but it is maybe the trick that is use to make the sausage and banana to vanish over time just look at the controller they use for the banana i never check it myself. They are also other possible solution and i will have a look at that. Best regards Hans |
Hi Aces,
This question is for Anvart, hi Anvart would it be possible to make object disappear inside the boat with statemachine controller? This would help not only you Aces but others also so let's see what Anvart come with? Best regards Hans |
Hi Aces,
I just look at the food stuff in DD OH mod and unfortunately the food is link to the diesel fuel so this solution wont work. I am still investigating the matter because i also need to find a way to make interior object disappear possibly with a trigger event and i think the particle system could be a way to achieve it. Best regards Hans |
Thanks for all your help mate, very much appreciated.
Kind regards Aces |
Hint !
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... but it's not good solution... because the object simply will gradually become transparent in during of specified time. Quote:
P.S. Yes, and DivingDuck used mine method in OH mod ... ... and you can use dial controller as i use for bridge hatch (open/close) in test mod for WAC 4 (flag and pennants on turm) but it's good not for all objects... because of sea waves. |
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Thank for pointing this will have a look at it:up: Best regards Hans |
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Yes that what i though the fading will look strange but maybe there could be a way to use statemachine to get the effect Aces and me are looking for? Best regards Hans |
Node - Dummy_Helm_Vanish -> Type 4, Sub type 100
No full support by S3D |
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I just look at the way it is set and DD have use statemachine on it so he is the only one who can shade light on that procedure:salute: Let's hope he is willing to shared his technique to benefit the community. And sorry Aces i don't want to look like hijacking your thread just trying to help both of us to get the desired result. The more mind at work on this issue the more probable solution to pop up. Best regards Hans |
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i think this technique is known... |
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And sorry about your computer dying if i had one spared i would ship it to you but unfortunately i don't have another one:down: Hope you will get a new one soon:up: If the technique is know is there any threads discussing the matter you can point me at? Thank in advanced. Best regards Hans |
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