SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   St Nazaire - Hell (https://www.subsim.com/radioroom/showthread.php?t=180564)

frau kaleun 02-22-11 07:50 PM

Quote:

Originally Posted by Brag (Post 1603570)
Sorry to hear about stutters. Even with my old rig I never had problems in Lorient (my favorite hoochie woochie port) were I enter in RT without using the chart screen. :smug:

I can't remember if I've visited there since the switch so we'll see what happens. I want to say I did because I seem to remember navigating out of there and being able to look around a bit without any problems... :hmmm:

I know I started up something from somewhere other than Willy, maybe when I was still testing stuff. Can't imagine where else it would've been. Anyway if it's still a problem in a "for realz" career I'll know it wasn't the RAM. A couple other people also reported having issues just with Lorient so who knows?

Brag 02-22-11 08:18 PM

Quote:

Originally Posted by frau kaleun (Post 1603602)
I can't remember if I've visited there since the switch so we'll see what happens. I want to say I did because I seem to remember navigating out of there and being able to look around a bit without any problems... :hmmm:

I know I started up something from somewhere other than Willy, maybe when I was still testing stuff. Can't imagine where else it would've been. Anyway if it's still a problem in a "for realz" career I'll know it wasn't the RAM. A couple other people also reported having issues just with Lorient so who knows?

You started something with Balz in da tank in Lorient. Eough to stutter any sim. :D

frau kaleun 02-22-11 08:36 PM

Quote:

Originally Posted by Brag (Post 1603626)
You started something with Balz in da tank in Lorient. Eough to stutter any sim. :D

Ah yes, the Panzer d'Amour. Or was that the Pants 'er d'Amour? :hmmm:

There's a joke here somewhere about testing and a Willy but I'm too tired to look for it. :O:

Walruss 02-22-11 09:06 PM

Guys saying lorient: Nope- I really mean st naz. That's unless lorient is re-named st naz on the map. I CAN read a map you know :P

And my problem is the distance between the sub pens and the opposite side of the dock is... well, almost insufficient for the turning circle of the type IX... coupled with the extreme narrowness of the main gate (the one inside the old mole) - there's no WAY a type IX can maneuver from the pens to the gate near the Normandie drydock unless it starts in a pen looking straight down it's throat.

Tessa 02-22-11 10:32 PM

Quote:

Originally Posted by Walruss (Post 1603685)
Guys saying lorient: Nope- I really mean st naz. That's unless lorient is re-named st naz on the map. I CAN read a map you know :P

And my problem is the distance between the sub pens and the opposite side of the dock is... well, almost insufficient for the turning circle of the type IX... coupled with the extreme narrowness of the main gate (the one inside the old mole) - there's no WAY a type IX can maneuver from the pens to the gate near the Normandie drydock unless it starts in a pen looking straight down it's throat.

Ok duh, rtfm: re-read and saw that you are using the sub pens mod; didn't think you mentioned that when I first glanced over it, my bad. :dead: I don't use that particular mod, from what I can see now if you want to continue to use that sub pens & stay in St. Nazaire using SHC's start patrol at sea would be the only way to get out safely. Granted doing so pretty much defeats the purpose/fun of having the sub pens to begin with.


All times are GMT -5. The time now is 07:50 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.