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Hmm !!
I've got a texture but I lost all the others and the position of the model.:hmmm: http://img407.imageshack.us/img407/3636/60459757.jpg |
i agree i would like to see a full working type II uboat for SH5. nice little boat IMO,
but they realy are missing 3 boats from SH5 and that was the type II and type IX |
And the XXI for the extended campaign :D
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Tomi,
The 2.6.0.10 Expotron Exporter does not have all the needed features for SH5. Been there, done that! The Extractors also don't grab the 2nd UV channel. (AO Mapping) Also, If the model is not built correctly in 3Ds Max? :03: On Export with any GR2 plug-in? It will not work correctly. Your re-traceing ground already covered Mate. PM me for further details. :yep: |
Tools for export-import in Max3D 7
Hello. Sorry, but I would like to ask the experts of the game sh5 to post the current links to the tools for import-export for the objects of the game sh5 with the extension .GR2. I researched the post from "Tomi 099" 01-01-2011, 11:31, but all the links in this post are already outdated and do not work. Convincing request mododelov if anyone has the archives for tools for export-import in Max 3D 2007 put them, or give an alternative link to these tools. Yours faithfully!
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Hello. Sorry, but I would like to ask the experts of the game sh5 to post the current links to the tools for import-export for the objects of the game sh5 with the extension .GR2. I researched the post from "Tomi 099" 01-01-2011, 11:31, but all the links in this post are already outdated and do not work. Convincing request mododelov if anyone has the archives for tools for export-import in Max 3D 2007 put them, or give an alternative link to these tools. Yours faithfully!
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IIRC, there are no legal, adequate, amateur tools for work with *.gr2 in SH5.
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Thank you very much for attention to my humble question, well, is it really impossible to import and export .gr2 models to 3d Max? Thank you! If so, then it's a pity !!!
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