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-   -   [WIP] Trevally Tutorials (for TDWs UI) (https://www.subsim.com/radioroom/showthread.php?t=177725)

Captain Can 12-10-10 03:58 PM

trevally those 90 deg tutorials are perfect for manuel TDC noobs like me! :yeah: thanks a lot man.this will help a lot of people like me. :)

if you are taking any suggestions for further tutorials , i have already one to tell.:D

can you make a total TDC tutorial of a target.i mean where you use stadimeter (have no idea how to use it to calculate range :oops: ) , calculate AOB (where you dont have a chance to hit from a 90 deg ) etc.

how to react when you see a convoy with using manuel TDC will be helpful as well.

thanks a million times!
Cheers! :salute:

Trevally. 12-10-10 05:14 PM

Quote:

Originally Posted by Captain Can (Post 1551398)
trevally those 90 deg tutorials are perfect for manuel TDC noobs like me! :yeah: thanks a lot man.this will help a lot of people like me. :)

if you are taking any suggestions for further tutorials , i have already one to tell.:D

can you make a total TDC tutorial of a target.i mean where you use stadimeter (have no idea how to use it to calculate range :oops: ) , calculate AOB (where you dont have a chance to hit from a 90 deg ) etc.

how to react when you see a convoy with using manuel TDC will be helpful as well.

thanks a million times!
Cheers! :salute:

Thanks Captain Can:up:

Yes, this would be a good tutorial - perhaps looking at fast methods to gather info - Speed from ship length, AOB from RAOBF and distance from stadi.

I am really enjoying the Real Navigation at the moment and the extra challenges it creates. So I might do some chartwork first.

Captain Can 12-10-10 05:36 PM

Quote:

Originally Posted by Trevally. (Post 1551509)
I am really enjoying the Real Navigation at the moment and the extra challenges it creates. So I might do some chartwork first.



well you have just read my mind then haha! :DL

col_Kurtz 12-11-10 01:22 PM

Your tutorial in SH5/SH3Style...
 
Same as subject. Is it for SH3Style too? I tried play your tutorial and game stop when I leave the attack periscope. I colud move mouse coursor move viewing but I can`t back to periscope and can`t move anywhere. Next load this mission - break the game and back to Windows with pop-up. The game Silent Hunter problems and must shut down... etc.

Generic Mod Enabler - v2.6.0.157
[D:\Games\Silent Hunter 5\SH5 MODS]

000 RemoveLogoIntroTheDarkWraith
001 Accurate German Flags
002 Environment 4.8 MOD
004 Enhanced FunelSmoke_by HanSolo78
005 Shadow Improvement ModLR
006 U-boat Historical Specifications 1.4
007 FX_Update_0_0_9_ByTheDarkWraith
008 FX_Update_0_0_9_UHS_Fix
009 FX_Update_0_0_9_BARF_1_3_Full_Fix
010 NewUIs_TDC_5_6_0_ByTheDarkWraith - SH3Style activated in .py file and full raise the attack periscope after opening this station.
010a NewUIs_TDC_5_6_0_6x_6x_7x_RAOBF_patch
010b NewUIs_TDC_5_6_0_ERM_Reaper7_NightVision XO box not exist, it`s the book I got this http://www.subsim.com/radioroom/show...39&postcount=1 without thin green lines of course:)
010c NewUIs_TDC_5_6_0_emtguf_rework_scopes
010d NewUIs_TDC_5_6_0_alt_officer_wounded_by_naights
010d NewUIs_TDC_5_6_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting
011 Krauters Automated Scripts (v5_0_0 compatible)
012 Trevally Harbour & Kiel Canal Pilot v2.4
013 Patrol Routine Scripts v. 01.02 by AvM
014 IRAI_0_0_29_ByTheDarkWraith
015 IRAI_0_0_29_No_hydrophone_on_surface_No_Aircraft_s potting
016 AirTorpedoes
017 SUB_hyd_fix_SH5
019 MightyFine Crew Mod 1.2.1 Alt faces
019a MCCD_1.04
019b MCCD_1.04_MFCM_1.2.1_compatible
020 Dooms Decks for VIIABC41 1.4
021 IO_StrategicMap_2_1_for_TDW_5.4.0
022 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
023 No magic skills v1.5 MCCD compatible
024 Cerberus62 Historical Ship Equipment 1.3
025 Critical hits 1.1 Torpedos
028 Speech fixes and additions (german version)
029 German U-Boat Hydrophone SFX
030 U-Boat Propulsion SFX
031 Unterseeboot II SFX
032 sobers talking conning crew mod
033 SubFlags_0_0_6_byTheDarkWraith
040 Lite Campaign LC 1.2
041 U-Boat R & R
Trevally Tutorials Basic v0.4 (for TDW UI)
Trevally Tutorials Fast 90 TDC v0.5
NDB,NDH OM#1 - No Dialog Indicator
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1

Trevally. 12-11-10 02:01 PM

Hi col_Kurtz

Yes both these notes you have added could cause this:hmmm:

I will test with each one and see.

Can I just check that you are not leaving the map or attach scope station (viewing sub)? It is important that you only switch between the two.

There is also a "Wait untill scope is raised" command. With yours on auto rise - I dont know what effect that is having.

I dont think it is the ERM by reaper as I make no commands to click XO box. Other than pressing "L" to move the XO box:hmmm:

Trevally. 12-11-10 02:51 PM

@ col_Kurtz

I have just run the tutorial with :-

SH3 style
Auto raise attack scope
Reapers ERM

No problems othen than the scope raised on auto and I had to click rise to continue. No effect from the ERM either.

Can you try again but this time ensure that when you leave the attack scope to get to the map station - you use the nav map icon. (not exit)
Also when you leave the map station to return to the scope you click the "Red X" exit station button.

Please let me know how you get on. Thanks:up:

col_Kurtz 12-11-10 03:23 PM

I will try but it`s not so easy... beacause some steps from your tutorial are a one step behind my UI:)
For example. ERM I can open only with hit the spacebar, than I need one more time hit and again to activate the dialog with my XO:)

Trevally. 12-11-10 04:02 PM

Quote:

Originally Posted by col_Kurtz (Post 1552010)
I will try but it`s not so easy... beacause some steps from your tutorial are a one step behind my UI:)
For example. ERM I can open only with hit the spacebar, than I need one more time hit and again to activate the dialog with my XO:)

Ok I think I have found what is wrong.

When you first go to the attack score, the script checks to see if you are using "Manual TDC" or "Auto TDC". If it is auto, it will ask you to turn on the TDC. I think this is where it is going wrong with the ERM.

To fix this please select from main menu "Options" and set "Targeting" to manual and apply.

Then run tutorial. This will skip the command to turn TDC on.

col_Kurtz 12-11-10 04:21 PM

Quote:

Originally Posted by Trevally. (Post 1552028)
Ok I think I have found what is wrong.

When you first go to the attack score, the script checks to see if you are using "Manual TDC" or "Auto TDC". If it is auto, it will ask you to turn on the TDC. I think this is where it is going wrong with the ERM.

To fix this please select from main menu "Options" and set "Targeting" to manual and apply.

Then run tutorial. This will skip the command to turn TDC on.

Did you mean main options of the game... Tick the Manuall targeting? I`m not using manually - I`m too noobish;) anyway have a look on this screen my Kaleun:salute:
http://naforum.zapodaj.net/thumbs/9cc87cb27ca3.jpg
:rock:
Hit exactly at kil and... motor room?
I`m not sure how... but I sunk this tanker at last:rotfl2: I have no idea I need to get scope to lower position and she get to the zig-zag course... and I thought - in earlier tutorial... HOW can I do that? So, as you can see I`m absolute beginner. SH3 and SH4 is completely different games:)
Thank you for your help:yeah:

Trevally. 12-11-10 04:33 PM

Quote:

Originally Posted by col_Kurtz (Post 1552047)
Did you mean main options of the game... Tick the Manuall targeting? I`m not using manually - I`m too noobish;) anyway have a look on this screen my Kaleun:salute:
http://naforum.zapodaj.net/thumbs/9cc87cb27ca3.jpg
:rock:
Hit exactly at kil and... motor room?
I`m not sure how... but I sunk this tanker at last:rotfl2: I have no idea I need to get scope to lower position and she get to the zig-zag course... and I thought - in earlier tutorial... HOW can I do that? So, as you can see I`m absolute beginner. SH3 and SH4 is completely different games:)
Thank you for your help:yeah:

Good Shot:up:

Option 1
So you can see the full tutorial set "Targeting to Manual" - Yes in "main menu" - Before you select the tutorial.
You can set it back after you have finished the tutorial.
Once you have tried the tutorial a few times - you wont want to switch auto back on:D

Option 2
Uninstall the ERM.
Again you can re-install after the tutirial

col_Kurtz 12-11-10 04:35 PM

Quote:

Originally Posted by Trevally. (Post 1552057)
Good Shot:up:

Option 1
So you can see the full tutorial set "Targeting to Manual" - Yes in "main menu" - Before you select the tutorial.
You can set it back after you have finished the tutorial.
Once you have tried the tutorial a few times - you wont want to switch auto back on:D

Option 2
Uninstall the ERM.
Again you can re-install after the tutirial

Good shot=good teacher:up:
Ok, I will try dif options with this:)

col_Kurtz 12-15-10 05:15 AM

Salvo tutorial...
 
Trevally...

I noticed, the gyro change when I follow the target and never shows 0,0 on both clocks... :/
I tried one more time your tutorial and have a look on this screen. On the scopes scale was 6-7 degrees. On the gyro... 30 degrees! What`s wrong?
I launched the torps at 4 degree. She spotted torps and start maneuvring. Anyway yellow mark shows you where exactly torps hits... Almost missed. But I think they should hit nearly back not front this tanker. What do you think, what is bad in this? Tutorial (you actually) says everything is OK.
http://naforum.zapodaj.net/thumbs/b54d25c57366.jpg
Anyway your method is clear and nice and for me the best.

BigBANGtheory 12-15-10 09:15 AM

You are doing the salvo mission by the looks of it, check the following:

- Your scope bearing is at 000 when you set the TDC
- You unlock the target, and only follow the target

What you should see is the gyro angle turning clockwise towards the zero positions on both dials as you follow the target (especially if you use time compression). I would expect your firing bearing to be closer to 345 degress when you reach the zero gyro angle.

I think I mucked it up twice before getting it right myself.

Trevally. 12-15-10 12:32 PM

@ col_Kurtz,

BigBANGtheory is correct:up:

With the "salvo" tutorial, I just wanted to show that if you get the lead angle correct (speed + AOB(90)) and you fire at zero gyroangle - range does not matter.

col_Kurtz 12-15-10 05:04 PM

To both of You Mates...

I did that step by step. And last thing to do was follow the target. I`m waiting yes on TC... than when it`s closing to 0 in my scope (355 degrees) stop the TC and watch... no 0, 0 in the gyro... and pass 0 in the scope scale as on my pic.
I expected triple 0, scope scale and both gyro...
I will try one more time (or more:O: ).
Because I like this ;)
Thank you:salute:


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