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trevally those 90 deg tutorials are perfect for manuel TDC noobs like me! :yeah: thanks a lot man.this will help a lot of people like me. :)
if you are taking any suggestions for further tutorials , i have already one to tell.:D can you make a total TDC tutorial of a target.i mean where you use stadimeter (have no idea how to use it to calculate range :oops: ) , calculate AOB (where you dont have a chance to hit from a 90 deg ) etc. how to react when you see a convoy with using manuel TDC will be helpful as well. thanks a million times! Cheers! :salute: |
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Yes, this would be a good tutorial - perhaps looking at fast methods to gather info - Speed from ship length, AOB from RAOBF and distance from stadi. I am really enjoying the Real Navigation at the moment and the extra challenges it creates. So I might do some chartwork first. |
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well you have just read my mind then haha! :DL |
Your tutorial in SH5/SH3Style...
Same as subject. Is it for SH3Style too? I tried play your tutorial and game stop when I leave the attack periscope. I colud move mouse coursor move viewing but I can`t back to periscope and can`t move anywhere. Next load this mission - break the game and back to Windows with pop-up. The game Silent Hunter problems and must shut down... etc.
Generic Mod Enabler - v2.6.0.157 [D:\Games\Silent Hunter 5\SH5 MODS] 000 RemoveLogoIntroTheDarkWraith 001 Accurate German Flags 002 Environment 4.8 MOD 004 Enhanced FunelSmoke_by HanSolo78 005 Shadow Improvement ModLR 006 U-boat Historical Specifications 1.4 007 FX_Update_0_0_9_ByTheDarkWraith 008 FX_Update_0_0_9_UHS_Fix 009 FX_Update_0_0_9_BARF_1_3_Full_Fix 010 NewUIs_TDC_5_6_0_ByTheDarkWraith - SH3Style activated in .py file and full raise the attack periscope after opening this station. 010a NewUIs_TDC_5_6_0_6x_6x_7x_RAOBF_patch 010b NewUIs_TDC_5_6_0_ERM_Reaper7_NightVision XO box not exist, it`s the book I got this http://www.subsim.com/radioroom/show...39&postcount=1 without thin green lines of course:) 010c NewUIs_TDC_5_6_0_emtguf_rework_scopes 010d NewUIs_TDC_5_6_0_alt_officer_wounded_by_naights 010d NewUIs_TDC_5_6_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting 011 Krauters Automated Scripts (v5_0_0 compatible) 012 Trevally Harbour & Kiel Canal Pilot v2.4 013 Patrol Routine Scripts v. 01.02 by AvM 014 IRAI_0_0_29_ByTheDarkWraith 015 IRAI_0_0_29_No_hydrophone_on_surface_No_Aircraft_s potting 016 AirTorpedoes 017 SUB_hyd_fix_SH5 019 MightyFine Crew Mod 1.2.1 Alt faces 019a MCCD_1.04 019b MCCD_1.04_MFCM_1.2.1_compatible 020 Dooms Decks for VIIABC41 1.4 021 IO_StrategicMap_2_1_for_TDW_5.4.0 022 Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 023 No magic skills v1.5 MCCD compatible 024 Cerberus62 Historical Ship Equipment 1.3 025 Critical hits 1.1 Torpedos 028 Speech fixes and additions (german version) 029 German U-Boat Hydrophone SFX 030 U-Boat Propulsion SFX 031 Unterseeboot II SFX 032 sobers talking conning crew mod 033 SubFlags_0_0_6_byTheDarkWraith 040 Lite Campaign LC 1.2 041 U-Boat R & R Trevally Tutorials Basic v0.4 (for TDW UI) Trevally Tutorials Fast 90 TDC v0.5 NDB,NDH OM#1 - No Dialog Indicator Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1 |
Hi col_Kurtz
Yes both these notes you have added could cause this:hmmm: I will test with each one and see. Can I just check that you are not leaving the map or attach scope station (viewing sub)? It is important that you only switch between the two. There is also a "Wait untill scope is raised" command. With yours on auto rise - I dont know what effect that is having. I dont think it is the ERM by reaper as I make no commands to click XO box. Other than pressing "L" to move the XO box:hmmm: |
@ col_Kurtz
I have just run the tutorial with :- SH3 style Auto raise attack scope Reapers ERM No problems othen than the scope raised on auto and I had to click rise to continue. No effect from the ERM either. Can you try again but this time ensure that when you leave the attack scope to get to the map station - you use the nav map icon. (not exit) Also when you leave the map station to return to the scope you click the "Red X" exit station button. Please let me know how you get on. Thanks:up: |
I will try but it`s not so easy... beacause some steps from your tutorial are a one step behind my UI:)
For example. ERM I can open only with hit the spacebar, than I need one more time hit and again to activate the dialog with my XO:) |
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When you first go to the attack score, the script checks to see if you are using "Manual TDC" or "Auto TDC". If it is auto, it will ask you to turn on the TDC. I think this is where it is going wrong with the ERM. To fix this please select from main menu "Options" and set "Targeting" to manual and apply. Then run tutorial. This will skip the command to turn TDC on. |
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http://naforum.zapodaj.net/thumbs/9cc87cb27ca3.jpg :rock: Hit exactly at kil and... motor room? I`m not sure how... but I sunk this tanker at last:rotfl2: I have no idea I need to get scope to lower position and she get to the zig-zag course... and I thought - in earlier tutorial... HOW can I do that? So, as you can see I`m absolute beginner. SH3 and SH4 is completely different games:) Thank you for your help:yeah: |
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Option 1 So you can see the full tutorial set "Targeting to Manual" - Yes in "main menu" - Before you select the tutorial. You can set it back after you have finished the tutorial. Once you have tried the tutorial a few times - you wont want to switch auto back on:D Option 2 Uninstall the ERM. Again you can re-install after the tutirial |
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Ok, I will try dif options with this:) |
Salvo tutorial...
Trevally...
I noticed, the gyro change when I follow the target and never shows 0,0 on both clocks... :/ I tried one more time your tutorial and have a look on this screen. On the scopes scale was 6-7 degrees. On the gyro... 30 degrees! What`s wrong? I launched the torps at 4 degree. She spotted torps and start maneuvring. Anyway yellow mark shows you where exactly torps hits... Almost missed. But I think they should hit nearly back not front this tanker. What do you think, what is bad in this? Tutorial (you actually) says everything is OK. http://naforum.zapodaj.net/thumbs/b54d25c57366.jpg Anyway your method is clear and nice and for me the best. |
You are doing the salvo mission by the looks of it, check the following:
- Your scope bearing is at 000 when you set the TDC - You unlock the target, and only follow the target What you should see is the gyro angle turning clockwise towards the zero positions on both dials as you follow the target (especially if you use time compression). I would expect your firing bearing to be closer to 345 degress when you reach the zero gyro angle. I think I mucked it up twice before getting it right myself. |
@ col_Kurtz,
BigBANGtheory is correct:up: With the "salvo" tutorial, I just wanted to show that if you get the lead angle correct (speed + AOB(90)) and you fire at zero gyroangle - range does not matter. |
To both of You Mates...
I did that step by step. And last thing to do was follow the target. I`m waiting yes on TC... than when it`s closing to 0 in my scope (355 degrees) stop the TC and watch... no 0, 0 in the gyro... and pass 0 in the scope scale as on my pic. I expected triple 0, scope scale and both gyro... I will try one more time (or more:O: ). Because I like this ;) Thank you:salute: |
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