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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] Proof of Concept - GR2 Import (https://www.subsim.com/radioroom/showthread.php?t=177558)

sandbag69 01-05-11 12:26 PM

Does this mean we could finally have Hunt Class Destroyers in SH5 from SH3 as well as more merchants?

TheDarkWraith 01-05-11 12:54 PM

the OP never responded to requests to share this exporter with the community :shifty:

Seeadler 01-05-11 08:09 PM

Quote:

Originally Posted by TheDarkWraith (Post 1567312)
the OP never responded to requests to share this exporter with the community :shifty:

Maybe he runs in the same issue as others who develop GR2 stuff on base of the Granny SDK, the license regulations by RAD Game Tools.

We use at the company also a GR2 Exporter for 3DSMax2010, extended by our MaxScript devs to the needs of our industrial simulations. This exporter I can use to export models for my own pleasure and include them in SH5, but a public release of this plugin or the content created with it is prohibited by the user license.

As far as I know, the same issue stops Obsidian Entertainment for further public releases of their Neverwinter Nights 2 GR2 exporter called Expotron plugin.

Hartmann 01-05-11 10:59 PM

In other words, Ubi make a modable game , but closed to import/exports thinking in future DLC, but now , with the game death , this legal limitation is a big problem

gimpy117 01-06-11 12:24 AM

what if we send our models to you for exportation?

KarlKoch 01-06-11 02:54 AM

Seeadler wrote that, too:

Quote:

Originally Posted by Seeadler (Post 1567605)
[...] or the content created with it is prohibited by the user license.
[...]


Seeadler 01-06-11 08:36 AM

Quote:

Originally Posted by gimpy117 (Post 1567735)
what if we send our models to you for exportation?

The license we have is company- and product-related.
In the exported content, license information is embedded.

It can be that RAD Game Tools offers other licensing models, for example to allow public content with the GR2 tools. But that must be regulated by Ubisoft if they want to allow modding in this area.


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