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-   -   Modelling the hull (https://www.subsim.com/radioroom/showthread.php?t=177187)

jhapprich 11-19-10 03:49 AM

.skp? google scetchup, right? download the professional version, load them with sketchup, save them as .3ds.import them into your main cad program and save them as obj.

jhapprich 11-19-10 03:51 AM

ps forget about using the existing materials, in order to do it right, you need to make a new texture map.i recommend making the raw work with windows paint and then finishing it with gimp.make sure you have the gimp .dds-plugin installed.

iowa101 11-19-10 10:33 AM

how would i do the texture, you said paint but how do i do that exactly, is there a certain method that i have to use. then once in gimp what do i do then.


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