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-   -   Time compression question (https://www.subsim.com/radioroom/showthread.php?t=176073)

K-61 10-15-10 02:36 PM

To clarify: At or below 128 is the way to go in order to miss contacts and air cover? I've been using 256 in enemy areas and getting lots of contacts. If 128 is the gospel, then I will switch down, but not until I have a definitive yea or nay from on high [Jimbuna level].

Jimbuna 10-15-10 02:54 PM

Quote:

Originally Posted by K-61 (Post 1515431)
To clarify: At or below 128 is the way to go in order to miss contacts and air cover? I've been using 256 in enemy areas and getting lots of contacts. If 128 is the gospel, then I will switch down, but not until I have a definitive yea or nay from on high [Jimbuna level].

I can definitively say that after thousands of hours of testing GWX3.0 by a dedicated and skilled/observant team of testers it was found that anything above x128 could detrimentally impact on the rendering of aircraft in particular.

I can only presume this is also the case with the stock/vanilla game.

If you DO NOT want to miss anything that is going on around you my advice would be to make x128 your highest level of tc.

When I am playing the mod there are the odd occasions when I'll go as high as x2048 but that is usually when I'm mid-Atlantic and in a hurry to get to the hunting grounds off the US east coast for example.

K-61 10-15-10 03:05 PM

Thank you, Jimbuna. I shall now alter my TC setting to 128 when in or near enemy areas. It'll be an interesting experiment to see if my contacts increase while running at 128, though it will double my real world game playing time.

Jimbuna 10-15-10 03:10 PM

Your welcome matey....SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

Marko 10-15-10 03:16 PM

Quote:

Originally Posted by SilentSnake (Post 1515210)
Its aug 1940 in my game and im sailing from lorient although my base has only just been changed because of the recent fall of france. Ive got CG85 and every time i start going down a convoy appears and i have to end up going back up to intercept it burning valuable fuel. I guess best tactic is to just sit their and wait for the convoys to appear. Just another question on compression though. Im using the GWX mod and whenever a big convoy is close to my sub the compression slows drastically. Does that happen to you guys?


It happens constantly that my frame rate drops for some seconds when something is near me. Most of convoys that i find are not from the bdu messages but from my frame rate "sensor" (the most reliable piece of equipment installed on my boat). As soon as it drop it is time to dive and somethng is out there very far , it could be a ship a convoy a plane, dolphins or shrimps but something is out there and the hunt starts.

Sailor Steve 10-15-10 11:57 PM

I intentionally ignore those, just because I don't like to "game the game".

Marko 10-16-10 06:45 AM

yeah i know, but it happens so frequently that is hard to ignore them.

LGN1 10-17-10 04:00 PM

Hi,

if the frame rate drops suddenly, I tell myself that one man of my watch crew smelt some smoke in the air (in 'Das Boot' Buchheim writes that this sometimes happened). Then, I stay in the area a bit longer and look around, but usually don't find anything and continue my patrol.

Cheers, LGN1

SilentSnake 10-18-10 04:19 AM

Quote:

Originally Posted by Marko (Post 1515461)
It happens constantly that my frame rate drops for some seconds when something is near me. Most of convoys that i find are not from the bdu messages but from my frame rate "sensor" (the most reliable piece of equipment installed on my boat). As soon as it drop it is time to dive and somethng is out there very far , it could be a ship a convoy a plane, dolphins or shrimps but something is out there and the hunt starts.

lol are dolphins actually in the game. I dident actually realised mines were in the game till i stopped, went to periscope depth and waited for the weather to clear to find a big round spiked ball meters from my boat through the external view!! :hmmm:

Marko 10-18-10 07:22 AM

i amnot sure if they are dolhins or shrimps but it is a sound of an animal of some kind. I ve got them on sonar from time to time. (in gwx , i do not not if they are in vanilla one)

Jimbuna 10-18-10 10:05 AM

http://img2.imageshack.us/img2/2215/...3120243551.jpg
http://img242.imageshack.us/img242/2...2218553067.jpg

Herr-Berbunch 10-18-10 10:29 AM

You did that on porpoise! :har:

Jimbuna 10-18-10 11:11 AM

LOL....I sea what you mean :DL

Herr-Berbunch 10-18-10 11:44 AM

Quote:

Originally Posted by jimbuna (Post 1517115)
LOL....I sea what you mean :DL

:nope: Much worse :nope:




:O:

Captain J. Borne 10-18-10 08:30 PM

Quote:

Originally Posted by frau kaleun (Post 1515204)
That's about my max, yeah.

Earlier in the war I will go higher if I'm close enough to home (i.e., a German harbor) at a time when I'm pretty sure there will not be any enemy units lurking about the area, and I know where the mines are laid in our own waters and stay well away from them so that's not a concern.

But I'm up to 1941 now and sailing out of Lorient in my current career, and I don't think I'd risk anything higher in the Bay of Biscay. Anyway if I'm close enough to any base to be within contact range of all the friendly units there, I keep dropping out of TC anyway so there's not much point in trying to go too much higher.


You actually sail back? How do you have the fuel? You know you can end the patrol at your patrol grid after patrolling it for 24 hrs, right? (assuming your playing single player career)

I understand people like to be more realistic about it, but most patrols are so uneventful that I am too bored to drive home, usually im out of fuel by then.

But then again, after reading some of these posts, maybe that is because im running 1024 TC :/




and...


Is this real screenshots from GWX? Or are they mods !? WOW !


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