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great work!
I can not wait to see what you turn out for the SWM |
Now I present my next WWII project: The N3 class battleship. Here are some pictures of her in-game:
http://i777.photobucket.com/albums/y...001736_437.jpg http://i777.photobucket.com/albums/y...001751_078.jpg http://i777.photobucket.com/albums/y...001807_421.jpg |
Verion 1.0 of the N3 Class has been released here`s the link:
http://www.filefront.com/17459002/N3...eship_V1.0.rar |
so whats the deal with more blacked out guns on the new ship :hmmm:
i thought the guys just helped you sort all that out? |
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you might have a mod soup issue, when you are modding things one can easily make a change when forgetting to uninstall a mod which fubars it all up. every modder does it on a regular basis even thou not everyone admits it :O: its always best to mod things for the stock game and that avoids most conflicts, then in most cases they can be added to any mod without issues. my guess is the ship you are using for this was already modded by TMO and is now a modification of a modded file. |
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Missing gun texture
disengage the original gun texture from the gun. make a new material. add the concerning texture as embedded image. do not use the ambiant occlusion map.that`s it.
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