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Ok, on Dowly's post...
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though a few of the cutscenes do little to advance the story, most of them do... and i dont see any reason to say that they are bad - not the best cutscenes i have ever seen, but far from the worst. Just take a look at the first 5 minutes of gameplay here http://www.youtube.com/watch?v=0caVto3HN8s keep in mind, none of the cutscenes are forced... so you can skip any of them. Quote:
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keep in mind that there are one or two levels where your spotter will draw fire but you will not be noticed as you pick off muzzle flashes. It took me several times playing this mission before i realized though that NONE of those guys were shooting at me... my spotter had run off and engaged them and they were all shooting at HIM while i picked them off one by one while prone in the underbrush. Quote:
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nothing like having to aim 3 feet over a guys head and about 1.5 feet to the right of his head to correct for windage and bullet drop. -------------- On McBee's Post Quote:
bunny hopping would no doubt get you killed within 10 seconds. Think "If it moves in stalingrad, it dies" its the same concept here... if it moves in multiplayer, its dead. The big let down in multiplayer is that many of the things that make the game great in single player are GONE in MP. no prone stance, no bullet cam etc. Everyone is sniping - there is no choice for anything else other than sniping. Its very annoying and difficult to play MP and take it seriously. -------------- @ Platapus Quote:
as a sniper, you rarely have a team mate - physically present anyhow - you will have a spotter on some missions, or a commander watching over you (though it is not made clear whether this is via satellite or UAV etc) if you do have a spotter, he will warn you of upcoming patrols etc but you only have a spotter on a couple of missions IIRC |
What kind of sniping distances are we dealing with in the game? "FPS sniping" from a few hundred meters max, or proper sniping from greater distances?
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This is the longest shot in the game - 326 meters approx.
http://www.youtube.com/watch?v=d841n1QOeBo keep in mind that this video focuses on the final shot of the game - the shot you have spent the whole game waiting for... about 15 minutes of gameplay has been edited out of this video and it ends with "the end" without showing end credit animations etc. Your sniper shots range anywhere from virtually point blank, up to about 200 -300 meters i think if the game had been set in an ubran environment, or something more "open" than dense jungle.... longer shots would have made an appearance. EDIT: consider this. @ $29.99 and with about 8 or 9 hours of gameplay (if played through at the proper pace) your looking at a game which has cost you about $3.75 to $3.33 per hour to play. compare that to Similar games with similar play times at prices of about $49.99 where it costs you about $6 or $7 per hour to play. |
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I always get a chuckle out of the instant silent kills with a throwing knife at those distances.
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http://www.youtube.com/watch?v=y_QkYK1w620
check it out :rock: Booyah! http://www.youtube.com/watch?v=ajaYdMxc_Cc |
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I just want to stress to you how amazingly terrible the multiplayer component of this game really is.
They REALLY messed up not including a multiplayer cooperative campaign - even if it were a scant 4 or 5 missions. I just spent 20 minutes getting my ass positively handed to me... I joined in the middle of the game in a very open spawn area and was killed within 3 seconds. I was "spawn killed" a half dozen times. The rest of the 30 minutes of game time... i spent about 6 rounds of ammunition... and spent about 26 cumulative minutes just looking for someone to shoot. terrible... absolutely horrible multiplayer this game :nope: its a good thing the single player campaign is fun, because it is NOT in any way shape or form a good multiplayer game. multiplayer is the BACKBONE of any decent modern day FPS. and during the development of this game... the absolute FLOOD of questions they had in the forum... "Will the be a cooperative campaign?" "will we have coop multiplayer?" "is there going to be missions where one works as a spotter and the other as a sniper?" "we're going to have a multiplayer coop mode right?" "hey, just curious what the multiplayer is going to be like, will there be a cooperative mode so i can play coop with my friends?" "It would be cool if there were a game mode that players could work together in multiplayer - will there be such a thing in the game?" then they come out with this crap about "Well... we decided that a cooperative mode wouldn't be fun." :o oh well... |
Player vs. player sniper-maps can be fun in MP, if just done right. I remember an excellent one we had for Arma2 in Tacticalgamer.com: You had a central objective, a bunch of buildings sitting next to a marsh filled with rubble and surrounded by hills, and the all-human sniper-spotter pairs would start out separately about 2 km from the objective. Each pair's goal would be to get within the fenced area at the objective and remain there as long as they could, each minute bringing in a set amount of points. Some excellent games resulted from this. The fun really started when you took the objective yourself, because once you were inside one of the buildings you didn't exactly fancy looking out of the windows :D
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I like video games expressly because I don't have to deal with other people. :har::03::03: I think it is great that they include multiplayer aspects in the games, but I want a way to turn it off. |
I just purchased Sniper Elite, and so far it seems like a pretty good game.
Thanks for the recommendation :yeah: |
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