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-   -   Sub fuel ranges (https://www.subsim.com/radioroom/showthread.php?t=172409)

Madox58 07-17-10 01:47 PM

Jimbunas' most favorite drink?
One that he didn't pay for.
:haha:

Jimbuna 07-17-10 02:12 PM

Quote:

Originally Posted by privateer (Post 1446934)
Jimbunas' most favorite drink?
One that he didn't pay for.
:haha:


:yeah:

http://imgcash5.imageshack.us/img265...piratesro0.gif

Snestorm 07-17-10 04:32 PM

Quote:

Originally Posted by GoDeep (Post 1445722)
If you have GWX 3 installed, you should also have the manual that came with it. There is a table there that lists the U-boat ranges from "vanilla" SH3 and SH3 with GWX. It's on page 72 of the manual.

According to the table, the type VII's had a range of 12.000 miles in stock SH3, but 15.000 miles in GWX. (For why that is, see the manual, they explain it very well). The various type IX's had varying ranges, ranging from 16.000 miles for the IXB, to a staggering 44.000 miles for the IXD2!
(20.000 and 55.000 respectively in GWX)

The slower you go, the further you can travel (less rpms for the diesels). The type VII traditionally cruised at about 7 knots, which seemed to be the most fuel efficient speed. The faster you go, the more fuel you burn, of course.

Result:
GWX is more accurate for East/West trips.
Stock is more accurate for North/South trips.

GoDeep 07-17-10 04:37 PM

Quote:

Originally Posted by jimbuna (Post 1446929)
Two pf my favourite drinks when I was living in Dordrecht :yep:

You can do a lot worse than those, indeed! (*cough* Heineken *cough*)
Better would have been:

http://www.deboth.nl/plaatjes/austra...BrandBier3.jpg

Provided you didn't have to pay for it, I understand... :D

Sgt_Raa 07-18-10 08:02 AM

if you alternate between the deisels and elctric engines by going to periscope depth can you increase your range?

sergei 07-18-10 08:12 AM

No. Reason being it takes fuel to recharge your batteries.
One of your engines will be running at flank to perform the recharge.
You'll actually end up decreasing your range.

Sgt_Raa 07-18-10 11:00 AM

Quote:

Originally Posted by sergei (Post 1447434)
No. Reason being it takes fuel to recharge your batteries.
One of your engines will be running at flank to perform the recharge.
You'll actually end up decreasing your range.

aww that sucks :cry:... the thought was there lol

Flaxpants 07-18-10 10:12 PM

Sorry I haven't replied sooner- been away for the weekend. Anyway, cheers for all the useful responses. It particularly cheered me up on a Monday morning to see that my thread had turned into a discussion about beer, now I'm not sure whether I want to talk about the game or beer.... Most interesting of note to me is the fact that travelling on the E-motors for parts of your trip does not increase your range due to the diesel required to recharge the batteries. And there I was thinking I was saving fuel! Presumably this applies even if you're not in recharge mode?
So ultimately then, it is a case of employing a bit of 'Kentucky Mileage', so to speak. That's cool. Actually I just finished my first patrol and still had some in the tank, so I think I'm getting the hang of it- I guess if you run out of fuel you've had it? Game over?

Sgt_Raa 07-18-10 10:39 PM

Quote:

Originally Posted by Flaxpants (Post 1447873)
Sorry I haven't replied sooner- been away for the weekend. Anyway, cheers for all the useful responses. It particularly cheered me up on a Monday morning to see that my thread had turned into a discussion about beer, now I'm not sure whether I want to talk about the game or beer.... Most interesting of note to me is the fact that travelling on the E-motors for parts of your trip does not increase your range due to the diesel required to recharge the batteries. And there I was thinking I was saving fuel! Presumably this applies even if you're not in recharge mode?
So ultimately then, it is a case of employing a bit of 'Kentucky Mileage', so to speak. That's cool. Actually I just finished my first patrol and still had some in the tank, so I think I'm getting the hang of it- I guess if you run out of fuel you've had it? Game over?

tow cables would be a great addon if you could do that

Sailor Steve 07-18-10 10:40 PM

Actually if you're playing at less than 100% you can teleport home, fuel or no. It's a cheat, and I only use it when my rudders are damaged, and the boat could still be steered (sort of) with just the engines. But it's there if you need it.

Sgt_Raa 07-18-10 10:49 PM

Quote:

Originally Posted by Sailor Steve (Post 1447887)
Actually if you're playing at less than 100% you can teleport home, fuel or no. It's a cheat, and I only use it when my rudders are damaged, and the boat could still be steered (sort of) with just the engines. But it's there if you need it.

how do you steer with just the engines
i know its possible but i couldnt work it out last time my rudder got blown off by a depth charge (once one of my own passive acoustic homing torps. i forgot to dive after firing them)

divingbluefrog 07-19-10 02:28 AM

Quote:

Originally Posted by Sgt_Raa (Post 1447423)
if you alternate between the deisels and elctric engines by going to periscope depth can you increase your range?

This has been discussed over and over for years in many threads.
For me, the answer is yes, by a slight margin, due to the difference between the engines efficiencies.
This said, I will not begin a new flame war, and will not post more on this subject. If you want details, use the search button..;)

Sgt_Raa 07-19-10 04:00 AM

Quote:

Originally Posted by divingbluefrog (Post 1447952)
This has been discussed over and over for years in many threads.
For me, the answer is yes, by a slight margin, due to the difference between the engines efficiencies.
This said, I will not begin a new flame war, and will not post more on this subject. If you want details, use the search button..;)

its my first day:har:

Sailor Steve 07-19-10 09:32 AM

Quote:

Originally Posted by Sgt_Raa
how do you steer with just the engines

You don't. It was possible in real life, but not in the game. That is why I leave it at 99%, so the teleport function still works.

Quote:

Originally Posted by divingbluefrog
For me, the answer is yes, by a slight margin, due to the difference between the engines efficiencies.

No flames here. What you say is true, at least for the game. In real life it takes more energy to recharge the batteries than it does to travel the same distance surfaced. The game has it wrong. Fixed in SH4. :sunny:

Sgt_Raa 07-19-10 09:44 AM

Quote:

Originally Posted by Sailor Steve (Post 1448197)
You don't. It was possible in real life, but not in the game. That is why I leave it at 99%, so the teleport function still works.


No flames here. What you say is true, at least for the game. In real life it takes more energy to recharge the batteries than it does to travel the same distance surfaced. The game has it wrong. Fixed in SH4. :sunny:

yeah thats what i thought... i know ppl that have done it in a real boat.. sucks that they never wrote that into the game actualy:|\\


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