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-   -   renown in SHIII GWX 3.0 (https://www.subsim.com/radioroom/showthread.php?t=172267)

Sailor Steve 07-14-10 09:50 AM

Quote:

Originally Posted by Tolkemec (Post 1443118)
Oh! That WOULD be cool (I don't read every post in subsim, so I didn't know that playing SHIV in the atlantic against the allies was possible). Anyway, my computer doesn't have the specs :(

I assume this reason will be ok for you.

I'm sorry if I seemed pushy or overbearing. I know that what is "valid" is purely my opinion. It's just that I've had to explain that so many times it starts to drive me crazy when I see it.

I also realize that not everyone reads all the boards as faithfully as I do. Again, I apologize.

I had trouble with SH4 myself until I finally got a new graphics card and memory upgrade.

Jimbuna 07-14-10 10:07 AM

Quote:

Originally Posted by Captain Nemo (Post 1443889)
Not quite, at 10% realism a 1000 renown ship would yield 325. At 90% realism you would get 925. Just to complete all your examples, at 50% realism you would get 625 in renown. An additional example, at 0% realism you would earn 250 in renown. It's geared that way so if you decide to play at 0% realism you still earn renown.

Nemo


Yes, I forgot about the 0% realism setting my bad :oops:

I stand corrected :yep::DL

Gerald 07-14-10 11:49 AM

Are there anyone to..
 
Quote:

Originally Posted by jimbuna (Post 1444031)
Yes, I forgot about the 0% realism setting my bad :oops:

I stand corrected :yep::DL

go with 0% realism setting ? :hmmm:

Tolkemec 07-15-10 04:27 AM

to Sailor Steve: No hard feelings!

Is there a guide (I think in vanilla SH3 there was one ingame) which defines the renown I get per ship sunk? I didn't find it in the GWX 3 manual.

frau kaleun 07-15-10 09:54 AM

I think you want the file GWX_renown_updated.pdf, which I have but I can't remember where I d/led it from. I can't find it on Jimbuna's Filefront page but my eyes could be going wonky in which case he will most likely provide a direct link to it.

Didn't find anything in Downloads here either with a quick search, which doesn't mean it's not there.

Anyhoo someone's bound to know where to find it - if not, you can PM me with an email address and I'll send it this evening.

Jimbuna 07-15-10 10:25 AM

Quote:

Originally Posted by Tolkemec (Post 1444781)
to Sailor Steve: No hard feelings!

Is there a guide (I think in vanilla SH3 there was one ingame) which defines the renown I get per ship sunk? I didn't find it in the GWX 3 manual.

Quote:

Originally Posted by frau kaleun (Post 1444942)
I think you want the file GWX_renown_updated.pdf, which I have but I can't remember where I d/led it from. I can't find it on Jimbuna's Filefront page but my eyes could be going wonky in which case he will most likely provide a direct link to it.

Didn't find anything in Downloads here either with a quick search, which doesn't mean it's not there.

Anyhoo someone's bound to know where to find it - if not, you can PM me with an email address and I'll send it this evening.

I took it down a few weeks back to update it but never got round to doing anything with it.

Here it is up again:

http://www.filefront.com/17074653/GW...n_updated.pdf/

frau kaleun 07-15-10 10:44 AM

You da man! :yeah:

Herr-Berbunch 07-15-10 10:46 AM

Thanks Jim, that's very handy to know!

25 for a lightship, all that easy renown and I've always just passed them by... :wah:

frau kaleun 07-15-10 10:50 AM

Aren't lightships the ones that are kind of like floating lighthouses, to warn other ships away from danger spots? I never sink those because I figure they're helping out every country's ships, whether friend or foe.

Jimbuna 07-15-10 10:57 AM

Quote:

Originally Posted by Herr-Berbunch (Post 1444987)
Thanks Jim, that's very handy to know!

25 for a lightship, all that easy renown and I've always just passed them by... :wah:

Quote:

Originally Posted by frau kaleun (Post 1444996)
Aren't lightships the ones that are kind of like floating lighthouses, to warn other ships away from danger spots? I never sink those because I figure they're helping out every country's ships, whether friend or foe.

That is precisely one of the things that needed changing.

Lightships are classed as Environmentals ingame and are therefore indestructible.

That is also the reason there is always a small tug or other next to them so that the lookout will call it out.

drakkhen20 07-15-10 01:16 PM

yes i found this out after running into one. sunk the tug and started throwing all kinds of torpedoes at it and it never sunk. i was peoed because i had no more torpedoes for the rest of the patrol lol. to the guys who are against getting SH5 based on the internet. i purchased it and did not want to either based on the internet connection required but i did anyways. it tells you the only reason it requires that is to back up your saves. so if you don't have the internet connection i believe you can still play the game and the next time you connect, it reups the saves with the server and it also states that if they decide to drop the server they will have a patch for it. i will say though that if you plan on getting it make sure your video card and system is well over the requirements for it does take a huge toll on your system.:salute:

frau kaleun 07-15-10 01:35 PM

Quote:

Originally Posted by drakkhen20 (Post 1445156)
to the guys who are against getting SH5 based on the internet. i purchased it and did not want to either based on the internet connection required but i did anyways. it tells you the only reason it requires that is to back up your saves. so if you don't have the internet connection i believe you can still play the game

From the official site FAQ:

Quote:

Is there an "off-line" option?
No. The added services to the game (unlimited installs, online storage of saved games and the fact that you don’t need the game disc to play) require you to have an online connection while playing the game.
From the game specs and the packaging:

http://static2.cdn.ubi.com/logos/ubi...ptional-US.png

Unless Ubi has changed something that is not reflected in official game specs and marketing, you must maintain a constant internet connection to play the game. The savegames backup has indeed been hyped by Ubi as a presumably invaluable "feature" that the constant connection allows for - but it is not the reason for it, which is DRM pure and simple.

AFAIK if there is currently a way to play SH5 without a constant internet connection, it would be through illegal means only (and discussing it here would not be looked kindly upon to say the least).

Sailor Steve 07-15-10 02:35 PM

Quote:

Originally Posted by frau kaleun (Post 1445179)
(and discussing it here would not be looked kindly upon to say the least).

Uh-oz. U'z in trubble now.

<side-steps> Nope. Wasn't me. Never seen her before. Nu-uh.

frau kaleun 07-15-10 02:39 PM

Quote:

Originally Posted by Sailor Steve (Post 1445247)
Uh-oz. U'z in trubble now.

<side-steps> Nope. Wasn't me. Never seen her before. Nu-uh.

Just trying to provide a friendly FYI before anyone accidentally and obliviously tiptoes over that line. :D

RegioSommergibile 07-15-10 04:04 PM

Quote:

Originally Posted by jimbuna (Post 1445004)
That is precisely one of the things that needed changing.

Lightships are classed as Environmentals ingame and are therefore indestructible.

That is also the reason there is always a small tug or other next to them so that the lookout will call it out.


Yes, I suspected that when I wasted 3 torpedoes and 50 cannon rounds on one and only managed to set it ablaze (and get an headache myself) without sending it under the waves. My wrath then turned to the tiny fisher boat, that went down with 5 cannon shots projectiles.


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