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Nisgeis, burned huge quantities of midnight oil on this one! Beautiful piece of work and easily qualifies for Mod of the Year. It brings about a level of realism to the Fleetboat that is unprecedented.
It has a steep learning curve but once you master this TDC you will have opened up a whole new dimension of game play in SH4. Thank you, so very much! Regards, |
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congratulations Nisgeis :up:
definetely one of the best mods !! i never played (seriously) fleet boats but now i will certainly do so ,thanks to your mod ! |
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Thanks for this great mod. There is a steep learning curve with the mod, but so far it has functioned perfectly for me. This mod is great and should have been in the game from the start. |
I just noticed a small detail that could be revised in the future (It's a detail by I tend to use a lot those markings and it makes things a bit more difficult): In the inner ship silhouette dials, the own ship one goes from 0-360 correctly, but the target one also does the same. In the real TDC it went 0-180/0-180, because it represents AOB at the marked point (Line of sight to own ship).
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Yep, I know. The inner dials should also be a slight orangey brown, but they aren't ATM as some dials share the same texture, hence the AOB not being right. Also, the target course dial numbers are upside down. Will be fixed soon (TM).
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Probably the most complex and innovative mod ever! It would be alot easier to make a TDC with programming code, yet we can't (and they could), but then Nisgeis comes along, throws a crap load of parent/child relationships and controller abuse in the mix and voila! :yeah:
Well done Nisgeis! I know this wasn't an easy project, so kudos for persisting! |
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im jonesing to try this out for TMO lol :har:
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Easily, this is the Mod of the year. :up::up:
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absolutely agree duci
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I'm always impressed with the mods that come out after I get back into SH3. I think I will have to dig out SH4 again
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ahem THIS I have never done that before because, up until now, there was never a need to! |
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