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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Silent Hunter 3 vs. Silent Hunter 5 ... who's the best? (https://www.subsim.com/radioroom/showthread.php?t=169985)

Madox58 05-21-10 09:13 PM

From Beer commercial to Gum commercial.
:haha:

We should get some sort of check for this, eh?
:hmmm:

Sailor Steve 05-21-10 09:30 PM

Beefaroni!

Beefaghetti!

Remember that one?


Quote:

Originally Posted by sbarrumba (Post 1399849)
I think SH3 is much higher in many aspects .... ignoring the graphic detail of SH3 that undoubtedly does not reach the levels of sh5 one can not see the clear difference related to playability and realism achieved by SH3.
you can not just say that sh5 can match this SH3.
you having to walk 2 km of submarine to reach the gun and then having to make another 2 km to tell the helmsman to turn left? if only these details I think we can rule the winner.

Have you by chance read any of the threads on this forum? People have been having this argument for two months now. People love different games for different reasons, and some defend those reasons with knives and guns - verbal equivalents, anyway.

Those who are unhappy with SH5 will tell you that SH3 is better. This is subjective. Better to say which you like more.

Those who are fascinated by SH5 and can ignore its current shortcomings will tell you that you don't have to walk 2 km to do anything. And mods are making that better every day.

I'm sorry for saying starting this thread was a bad idea. You may not have known what it's like around here when these things crop up. So far this one has been tame, because everybody's in a joking mood.

Oh, and WELCOME ABOARD!:sunny:

Madox58 05-21-10 09:40 PM

Give it time Steve.
This thread will go South faster then my trip to Fredericksburg!
That took 9 hours driveing time to get down there.
Want to start a Pool on how fast this thread goes South?
:haha:

Ducimus 05-21-10 09:48 PM

Truthfully, i like SH5's " having to walk 2 km of submarine to reach the gun". I think it adds a missing tactical element. The tactical picture when conducting an attack change rapidly, and a real captain couldn't appear at the periscope, and then reappear at the hydrophones like a fart in the wind like you can with the press of a hotkey in SH3/SH4. So you have to plan out your own movements, or anticipate where you might need to place yourself. I kinda like that.

jwilliams 05-21-10 10:03 PM

I use my Crew to fire guns etc. Like a real captain would.

And back to beer.....

I prefer kronenbourg 1664, Unfortently its difficult to find in New Zealand. :wah:

http://www.united-nations-of-beer.co...r-21137993.jpg

Moeceefus 05-21-10 11:04 PM

i prefer sh5. i just do and thats ok. you prefer what you prefer, and i prefer what i prefer. its a good thing.

GoldenRivet 05-21-10 11:10 PM

I think the next sub simulator will blow us all away:up:

a modern day subsim set in any one of three fictional campaigns in various oceans.

Bleh 05-22-10 11:58 AM

"If Carling did sub sims"

tonschk 05-22-10 03:18 PM

Without a doubt I preffer :yeah: Silent Hunter 5 :rock:

http://img534.imageshack.us/img534/5643/vvvvvvvvvl.png

http://img27.imageshack.us/img27/5388/gggggggc.png
Uploaded with ImageShack.us

Jimbuna 05-22-10 04:04 PM

Can I have my next drink stirred and not shaken....

Failing that I'll stick to the old broon dog.

http://img682.imageshack.us/img682/2884/drunkcob.gif

THE_MASK 05-22-10 04:08 PM

Quote:

Originally Posted by Ducimus (Post 1399884)
Ok, i'll take the bait. This depends on what your looking for.

- Fully working functionality but a bit shy on eyecandy? Sh3.

- Partially working functionallity, more choices, some eye candy improvements? Sh4.

- Partially working functionality, fewer choices, and massive eye candy improvements? SH5.

He is talking about walking 2 klms to get to a station . With TheDarkarkWraiths ui mod , that is blown out of the water .

longam 05-22-10 05:05 PM

Whats an SH?

Now were did I put my beer.

scratch81 05-23-10 03:49 PM

Quote:

Originally Posted by Ducimus (Post 1399943)
Truthfully, i like SH5's " having to walk 2 km of submarine to reach the gun". I think it adds a missing tactical element. The tactical picture when conducting an attack change rapidly, and a real captain couldn't appear at the periscope, and then reappear at the hydrophones like a fart in the wind like you can with the press of a hotkey in SH3/SH4. So you have to plan out your own movements, or anticipate where you might need to place yourself. I kinda like that.

I agree whole heartedly. I also believe between the mods and bug fixes, its deffinately coming together. Now we just need the rest of the bugs ironed out and GWX for SH5, some Becks, and I'll be a happy Kaleun :rock:

edit: woohoo 19 posts since 11/2008 I need to chat here more often

Sub Marauder 05-23-10 05:54 PM

Why do people start these comparison or opinion threads when the complaints make the choice obvious?

Arclight 05-23-10 09:36 PM

http://i268.photobucket.com/albums/j...36703290d5.jpg


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