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Yeah, 2 hours is just totally random really. It's enough time make some progress but not too long to feel like I missed something.
Btw, I always disliked the IX boats. TOO BIG! :) Give me the sleek and sexy VIIs any day. |
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Couldn't find any aircraft carriers either so i went to Plymouth and sunk one there, it didn't count :) |
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I believe they spawn around the Loch Ewe area and head up to Iceland. |
I found my hydrophone can pick up single merchants at 40 km.... ( i have to use it myself as my hydrophone operator is useless and says "No contacts". But i can hear a very faint noise).
I found the the visual range (depending on weather and if its day or night) is at best 7 - 10 km. The way i play the game:- Set engine speed to ahead slow, until out of sub pen. Set speed to ahead standard and use rudder to steer. Steer boat out to sea. until i cant see any other ships. i keep time compression at x1 for this. Set speed to Ahead full and then I go to map and set coarse to my mission objective, set time compression to x256. And ocasionaly i'll set time compression to x1, then dive to 20 meters to make a hydrophone sweep. I do this where i think i might find ships (eg. Polish ships in the Baltic Sea (Ost see)). Then surface and advance time compression to x256 again. When i get to my mission objective I'll set up a search pattern and use time compression max of x64. and every 1hrs ill set TC to x1 and dive to 20 meters to listen with hydrophone. Once i find a target with hydropnones, ill then use time compression no higher than x32 and take reading every 15mins to plot its corse and speed etc. When im in possion to fire torps, ill keep time compression at x1, until im away from any ASW ships I play at 100% realism and found this to be the best method (I like playing this way). Good Hunting :salute: |
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Luckily, no one on my boat was injured :) My Sonarman appears to be a waste of space. Despite having upgraded his passive abilities that improve detection almost to max, I very rarely get a contact reported by him. Can I not just get rid of him and turn his cubicle into a multimedia room with a 30-inch plasma TV, Playstation and Xbox360? That should keep the crew morale high all the time ;) |
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I'm concerned about my own watch crew's visual detection capabilities.
It seems like when I'm in time compression, ships aren't sighted until they're literally on top of me, usually somewhere around 7-8km. It's a pain in the butt because I don't have the time to get into a perfect firing position ahead of time and always seem to have to chase them down. Am I doing something wrong, or is this normal? Is it because of time compression? |
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By default if you get a hydrophone contact you'll drop to 32x, if you visually spot something you'll drop to 8x or 1x.
The main thing with time compression is to not go above 1024x if you can help it. Anything faster and you will miss things since by the time you've detected something it's well past you. |
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