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Wamphyri's Plane Mod was great for increased plane attacks, but I believe it's not 1.2 compatible. At least I was getting constant corrupted save games while I had it loaded. :( Really hope he gets a chance to update it.
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RemoveLogoIntroTheDarkWraith
Less Intrusive Cursors Reduced Mission Tonnage v02 Nauticalwolf's Poster Mod Conus' Graphic Mod 1.1 Dooms Decks for VIIABC 1.3 MightyFine Crew Mod 1.2.1 Stock w beards MCCD_1.04_MFCM_1.2.1_compatible MFCM 1.2.1 OPTIONAL crash_dive workaround Floor Blue Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 SD_MapLocationNameFix_V1.0 Church's SHV 1.01 Keyboard Commands v1.1 NewUIs_TDC_2_5_0_ByTheDarkWraith NewUIs_TDC_2_5_0_AllDials_TDC NewUIs_TDC_2_5_0_emtguf_rework_scopes NewUIs_TDC_2_5_0_alt_officer_wounded_by_naights NewUIs_TDC_2_5_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_2_5_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_2_5_0_jimimadrids_map_tools NewUIs_TDC_2_5_0_Twisty_periscope_thingies Pascal-SH5 Caps Critical hits 1.1 Torpedos JD Realistic Depth Charge Damage and Shaking 1.0 Old Style Explosions V1.1 Damage assessment sobers no footstep sound mod Environment MOD_2.0 No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator Capthelms SH5 Audio Mod Lighter night somewhat sobers base wave mechanics for SH5 AilWhiteInterior 1.0 sobers better concrete graphics mod Damn, it all looks and goes good now:rock: |
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Can you share the link for your personal mod ''AttackScopeWire1.0 '', please? Thanks! |
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Then go too Post 11# I hope thats what you are looking for.:salute: |
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Best regards! |
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activation order in JSGE
Any specific order when activated in JSGE ?
Have a great day! |
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I think I am going to wait for a good megamod rather than install multiple small mods.
To me SH-V feels way to clunky, I do not like the walking round the sub part. Because of this the whole key configeration to what have grown used to is changed. What I would like to see is SH III (GWX) / IV style gameplay combind with the visuals and effects of V. I want to like it as it has a lot of potential under the hood. I just cant get past the pointless aspects and clumsey gameplay.. |
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http://www.subsim.com/radioroom/show...176123&page=58 Salute!:salute: |
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These: AilCombo BRF 1.3 full Church's SHV 1.01 Keyboard Commands v1.1 Conus' Graphic Mod 1.1 Critical hits 1.1 Torpedos Detailed Caustics 1.0 Dooms Decks for VIIC 1.2 Enhanced FunelSmoke_by HanSolo78 GWX Compass Rose Grid for SH5 Lighting Mod MightyFine Crew Mod 1.2.1 Alt faces MoraleMod Nauticalwolf's Interior Mod V1.0 No Surface Hydrophone v2 Old Style Explosions V1.1 Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 RemoveLogoIntroTheDarkWraith SD_NewMapColors Sh5EnvModGold sobers multi color mod U-Boat Killer Wamphyri's Plane Mod NewUIs_TDC_2_4_0_ByTheDarkWraith NewUIs_TDC_2_4_0_MinimalDials_TDC emtguf - Periscope rework V 1.7 Force Type VIIA-std Alberich |
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2) the really importnat order is from 1 -5 after that you cann enable in the order that you want 3) you use old verison of some mods - try to update them 4) some mods have conflicts when you are enbling them - to much trouble to chose the corect order - if i will be in your place i desable all the mods and install the mega mod MO: http://www.subsim.com/radioroom/show...176123&page=58 this mod made almoust all the mods that you are using now be compatible betwwen eachother and you miss some importants mods that are included in MO after that you can ads some mods that you are used before and you realy want to keep them Salute!:salute: |
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