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-   -   Silent hunter 7 (https://www.subsim.com/radioroom/showthread.php?t=169552)

conus00 05-17-10 08:52 AM

If there's gonna be 7 (somehow you skipped 6) then here is my suggestion: keep UBISoft away from it. Give it to Jane's or resurrect Microprose and commision them. :haha:

Sonarman 05-17-10 08:59 AM

Janes themselves have never really been in the software business only their name and data from their books was licensed by EA to create 688i/Longbow etc. and I don't think that EA would touch sim games with a barge pole nowadays.

As for Microprose it is partially resurrected in "Wild" Bill Stealey's Thriller Publishing but they have their hands full at the moment with an M1 Tank Platoon remake and a completely new M4 Sherman sim. In truth they are probably using the old iM1A2 & iPanzer as templates and harnessing new graphics engines to them for the new games. On the "other side of the Microprose fence" at Firaxis Sid Meier seems to have sadly lost any interest in returning to the genre.

conus00 05-17-10 09:13 AM

What I meant was "give it to Jane's to license and oversee the production" (poor choice of words, my bad). As far as Microprose goes: can you imagine u-boat simulation in depth of Falcon 4.0?

Oh well, back to reality from daydreaming....

Sonarman 05-17-10 09:29 AM

We live in hope, although maybe we should look East rather than West, Oleg Maddox has for sometime been stating that playable ground/naval units will be a part of the future of Storm of War, though I'd also love to see what an Eagle Dynamics (Lock On/ Black Shark) naval sim would be like.

scrapser 05-17-10 10:22 AM

Quote:

Originally Posted by Sonarman (Post 1395284)
Janes themselves have never really been in the software business only their name and data from their books was licensed by EA to create 688i/Longbow etc. and I don't think that EA would touch sim games with a barge pole nowadays.

As for Microprose it is partially resurrected in "Wild" Bill Stealey's Thriller Publishing but they have their hands full at the moment with an M1 Tank Platoon remake and a completely new M4 Sherman sim. In truth they are probably using the old iM1A2 & iPanzer as templates and harnessing new graphics engines to them for the new games. On the "other side of the Microprose fence" at Firaxis Sid Meier seems to have sadly lost any interest in returning to the genre.

After Sid Miers' "Railroads" fiasco from Firaxis, I hope he stays away from offering games altogether. There were tons of people who experienced his original "Railroad Tycoon" deeply disappointed by "Railroads". It played like a Disney cartoon with the trains way out of proportion with the scenery, the stock market was a joke, no ability to choose opponents, lots and lots of CTD's in game, and I'm just mentioning the high points. Essentially Railroads was just like the Ubisoft SH series in many ways.

It's a real shame PC game development has come to this state.

scrapser 05-17-10 10:24 AM

I think we should see a game version of the 60's TV series, "Voyage to See what's on the Bottom" as the next Silent Hunter release.

IanC 05-17-10 10:32 AM

Quote:

Originally Posted by scrapser (Post 1395346)
I think we should see a game version of the 60's TV series, "Voyage to See what's on the Bottom" as the next Silent Hunter release.

Voyage to See what's on the Bottom... :haha:

Sonarman 05-17-10 01:37 PM

@scrapser
You are so right about Railroads what a let down/disaster, even after the patches it is still quite broken. To a lesser extent I think that the messed up Pirates too, the core original stuff still worked quite well but the new additions such as dancing and running round the town evading the guards just fell flat. Perhaps it's time for Sid to retire?

vodkaphile 05-17-10 02:36 PM

Quote:

Originally Posted by oscar19681 (Post 1392721)
space ships. Serously there is never gonna be a silent hunter 6 or 7 .But if there will be give us some modern day subsim. Dangerous waters had potential but the grafics were horrible Serously its just to boring looking at 2d game screens. At least if it was 3d i had something to look at.


I thought dangerous waters was a really good sim. It may of had some 2d mixed in with it but thats how all the sims used to work. I haven't played it in a while, last time was before SH3 came out so I imagine by now the gfx do feel old.

vodkaphile 05-17-10 02:43 PM

Quote:

Originally Posted by Sonarman (Post 1395284)
Janes themselves have never really been in the software business only their name and data from their books was licensed by EA to create 688i/Longbow etc. and I don't think that EA would touch sim games with a barge pole nowadays.

As for Microprose it is partially resurrected in "Wild" Bill Stealey's Thriller Publishing but they have their hands full at the moment with an M1 Tank Platoon remake and a completely new M4 Sherman sim. In truth they are probably using the old iM1A2 & iPanzer as templates and harnessing new graphics engines to them for the new games. On the "other side of the Microprose fence" at Firaxis Sid Meier seems to have sadly lost any interest in returning to the genre.


The first 'real' PC games I played were things like "Ace of Aces", some 'modern' tank sim I can't remember the name, "Wolfpack", "Red Baron" and online games like "Air Warrior".

Good days!

Rilder 05-17-10 03:00 PM

We need a Toady One-like developer to make a subsim.

ASCII graphics in a subsim? YES PLEASE.

longam 05-17-10 03:57 PM

Quote:

Originally Posted by Sailor Steve (Post 1394803)
Just sayin' that those two worked perfectly out of the box. There were some mods for SH1, but they didn't fix things - just made it better.

That's because PC's of those days had the power of 2 of these...:D

http://www.ecarepackage.org/ecaresho...calculator.jpg

scrapser 05-17-10 10:18 PM

Quote:

Originally Posted by longam (Post 1395691)
That's because PC's of those days had the power of 2 of these...:D

http://www.ecarepackage.org/ecaresho...calculator.jpg

Yes, it was really amazing how much immersion was experienced playing the Commodore 64 "Silent Service" by MicroProse back in late 1984 (my first computer game). Troop ships, tankers, merchants, and they used zig-zag tactics. The escorts patroled around the convoys and there were times when it took hours to evade them and survive the depth charges after sinking a few target ships.

Reaves 05-17-10 11:54 PM

Quote:

Originally Posted by conus00 (Post 1395280)
If there's gonna be 7 (somehow you skipped 6) then here is my suggestion: keep UBISoft away from it. Give it to Jane's or resurrect Microprose and commision them. :haha:


I do miss Microprose.

Powerthighs 05-18-10 02:51 PM

I think it was officially titled "Railroads!"


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