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-   -   [REQ] Fix gradient lines in the sky (https://www.subsim.com/radioroom/showthread.php?t=167755)

Decoman 04-15-10 01:21 PM

Does it matter? I can't imagine that that this coarse polygon mesh would cause the banding I've seen.

t0maz 04-15-10 01:41 PM

Maybe between one ring and another because of different angles of ligtning or something...?

7thSeal 04-15-10 03:52 PM

Quote:

Originally Posted by Captain von Keldunk (Post 1360735)
I found out that reducing gradient lines affect fog and other visual stuff.:DL
so I had to make a compromise. :yep: Also my mod do not change sun, moon. gradient lines. my latest V2.3 has whitecaps.

One of the first things I noticed with your mod is the big reduction of gradient lines. The only time I see them slightly is on clear blue skies looking straight up above me, even then they're only slightly visible and its not to often that I'm looking straight up. :DL

Now if somebody can get a grip on the ones showing while underwater using free cam for screenies. :up:


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