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-   -   [REL] Aces' Multimod compatability fix v1.5 beta (for GWX3) (https://www.subsim.com/radioroom/showthread.php?t=167479)

brett25 04-14-10 02:33 AM

no problem, PM sent:salute:

Nuss 04-15-10 05:45 AM

link to needed mods
 
Hi Aces,

I see, that you are still working on your compatibility files, Thank you very much for your work.

I have only one problem: I canīt find the mods Depthcharge Shake v2.01 and Urfischs_ModStrike_Beta1. Could you please send links to those mods.

Thank you very much in advance

Nuss

Aces 04-15-10 05:53 AM

Hi chaps,

Well I got back from my trip late last night and am back to work today.

I'm sorry for any confusion regarding my list of "must be installed" mods. What I meant by that was that my work incorporates files from all of these mods in an effort to get them all working together so it is designed to work with them all. I am currently expecting a couple of files from V-Modifications who has kindly been working on things and I will upload a v1.7 ASAP.

As everyones idea of "must have mods" will be different it would be very difficult to produce so many variations of compatibility fix. Personally I have chosen a "modular" approach rather than a "super mod" type approach as I believe it keeps things open to tweak as new versions and/or new mods become available.

Regarding the memory issues there's been a lot of discussion lately regarding this. there are some very big mods out including the new FM Interiors, Animated Sub Pens etc. and i've had my fair share of issues getting them all to run together with sporadic CTDs etc. however I think I now have a stable and reliable mod install order.

My main interest is in my film work so I like my "eye candy" mods so they will always figure high on my list of mods to try and incorporate.

Best Regards

Aces

Aces 04-15-10 06:46 AM

Hi Nuss,

Sorry I missed your post, here's the links:

Urfisch's Mod Strike Beta:

http://rapidshare.com/files/36117298...rike_Beta1.zip

DCShake:

http://www.filefront.com/14804689/De...hake_2.01.rar/


Cheers

Aces

Plissken_04 04-15-10 08:34 AM

Quote:

Originally Posted by Aces (Post 1360487)
Hi Nuss,

Sorry I missed your post, here's the links:

Urfisch's Mod Strike Beta:

http://rapidshare.com/files/36117298...rike_Beta1.zip

DCShake:

http://www.filefront.com/14804689/De...hake_2.01.rar/


Cheers

Aces


Hi Aces,

the Rapidshare Link for Urfish's Mod did not work anymore,because the File is no longer available on Rapidshare.

But i have his Mod still on my FTP Server.So i post the link in this Thread.

Here's the Link
ftp://maikhaas.dyndns.org/Volume_1/S...TYMODS/URFISH/


You can find the same Link in Urfish's Mod Strike Beta Thread as second Link in his first Post.


So Long

Maik

Aces 04-15-10 08:37 AM

Thanks mate,

Cheers

Aces

Plissken_04 04-15-10 08:40 AM

Quote:

Originally Posted by Aces (Post 1360556)
Thanks mate,

Cheers

Aces


Your Welcome :up:

Nuss 04-15-10 11:26 AM

Thanks from Nuss
 
@Aces
@Plissken_04

Thank you very much for your efforts.

Best regards
Nuss

Aces 04-16-10 03:52 AM

Hi chaps,

Thanks to V-modifications help, I have a new (and final for the time being) version. This is no longer beta and I hope will suffice until new mods or new versions of exiting mods come along. I will now turn my attentions to looking at other GUIs and see if I can do something to make them as compatible with these mods as possible.

I will post the link to the new version on new thread later today.

Regarding memory issues. I have now re-instated the /3GB swith in order to run the addition of Hitman's GUI. The mod install order as per my previous post seems to be the best I've found. One can still experience CTDs occasionally if one quit campaign and tries to start another one without exiting the game but loading and playing both single missions and saved careers etc. is reliable. I'd urge anyone with suspected memory problems to consider looking at Anvart's /3GB batch file, you can always revert back if it doesn't help your problems.

More news later today.

Best Regards to all

Aces


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