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-   -   [REQ] Environmental Dolphins & Sharks (https://www.subsim.com/radioroom/showthread.php?t=167426)

TheDarkWraith 03-24-11 06:55 AM

Quote:

Originally Posted by TheBeast (Post 1626703)
http://www.subsim.com/radioroom/pict...pictureid=3569
Download Link:
Humpback Whales and Dolphins

Enjoy!:woot:

This MOD does not add these Environmentals to the Campaign. This still needs to be done by someone.
The Whale and Dolphin do render correctly in Museum.
I did add them to country Rosters as type 104 Coastal Ships but I have not seen either in campaign as yet.

Why as type 104 and not as environmental? I forsee problems with this. Reason I made icebergs, mines, and nets as environmental was to avoid problems.

TheBeast 03-24-11 07:07 AM

Quote:

Originally Posted by TheDarkWraith (Post 1626710)
Why as type 104 and not as environmental? I forsee problems with this. Reason I made icebergs, mines, and nets as environmental was to avoid problems.

I did it mainly as a Test to check Models in Museum.
In SH4 they worked fine as Type 104 Coastl Ships.
Not sure if you take damage if impacting these Models as ZON files have not been changed.

When someone is able to add them to Campaign the Type can be changed to Environmental.
The Humpback Whale is also listed as Submarine. I don't remember why this was done but it was required to function properly is SH3.

On another note. I tried adding the Haif Shark Model but it renders pointing straight up. That Model will need some extra work done to it before it can be used in SH5.

ETsd4 03-24-11 09:16 PM

2 or 3 pictures of this mod would not hurt.

Moussemeg 11-16-11 01:33 PM

working on SH5
 
It it working on SH5 without problems for other mods?
Best


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