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Better and better
Thank you!
Eventually you terrific modders will have this game up to snuff! |
Any chance to change blue and red colors to one ie. black for all units?
To not have info from map that this is friendly or enemy and to have to check that myself by flag on spoted unit? :rock: Second idea is to remove speed info or any info when cursor is over visualy spoted unit (Merchant speed 5kt's etc). Maybe change speed to something like slow, medium or fast instead od automagic determined exact speed ;) |
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Stationary (below 1 knot) Slow (up to around 7 knots) Medium (around 7 to 14 knots) Fast (around 14 to 30 knots) Very Fast (above 30 knots) those arent the exact numbers, but that is what i think they are based on my gameplay experience. |
Vanilla use different values for merchants and warships but for me both solutions will be ok.
For me is more important to force me to estimate myself the speed by observations and/or calculations ;) That will be way more reallistic :up: |
Another great mod, thanks :yeah:
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Mediafire link has gone, could you re-upload please?
regards |
If ya get a chance, please update. Link is dead :-?
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Thanks for this.
I play no map updates, but sometimes I get tired of manually plotting contacts. I would like to use this for 1.2. Re-up please. |
Uploaded to Subsim
Guys,
The Mediafire link is dead in first post but luckily I still had this mod on my machine so I uploaded it to Subsim. http://www.subsim.com/radioroom/down...o=file&id=1876 Enjoy. |
Goodbye pacman... But he just won't leave
:hmmm: Howdy
Please Can anyone help me get this mod running? Seems to be just what I'm looking for but it just won't run. I enable all mods through JSGME and all the other mods work just fine, I think. Is there any special order this one should be activated in or? Anyway, these mods are the ones I'm running right now and in this order: EnvModGold for SH5 Sober's Base Wave Mechanics SH5 v3 EFTER ENV MOD NewUIs TDC 2.9.1 ByTheDarkWraith Enhanced Ship Recon Manual V1.02 Swastika Flaggen by Etheberge Goodbye PacMan by Drifter Mighty Fine Crew Mod 1.1.1 Alt Faces NewUIs TDC 2.9.1 German metric Dials drops NewUIs TDC 2.9.1 ColoredShippingChart_by_reaper7 SD MapCourseLine tiny arrows Sober's Hatch Mod Sober's Multi Color Mod Capthelms SH5 Audio Mod R7 HiRes 16-9 Aspect Ratio Mighty Fine Less Annoying Footsteps 1.0 by Heretic Thanks in advance for your assistance |
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By-the-way, the Data file must be placed inside a folder named 'No Pacman' before it's placed in your JSGME Mods Folder. |
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Works fine now :yeah: |
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