![]() |
Strange...
The german uboats were good submarines which tolerate high depth. The british U class have maximum depth... 60 meters, and on these pictures more more deeper than 60 meters... :hmmm: |
Reminds me of something ?
CRAZY IVAN !!!!! UH.....wait...... or.... If you wish to defect....respond with ONE ping only !!! :har: |
very nice to see this action, thanks for posting this :har:
|
I can just imagine the talk in their command room now.
"Sir they're............sitting on us!" Haha, I'm still yet to encounter any enemy subs in game! Last time I came across an enemy sub was in SH1!!!!! |
Beautiful exploitation... outstanding job!!! :arrgh!:
|
Why didn't you fire at it?
|
Tehehehe! Got a giggle. :D I'm surprised it gave you credit for that. I suppose ramming has now become a legitimate form of combat, at least for BdU...
|
Quote:
|
Quote:
But even if i could.. once i got the necessary arming distance away, i wouldn't be able to see him through the murk. Then there's the whole issue of torpedo running depth. it's just not pratcial |
So you tea-bagged a sub? ;)
|
Your my hero:rock:lol
|
AHAHAHH that was great!! :)
|
:har:
It's like watching a good high speed chase... without the high speed, and taking hours instead of minutes. :DL This thread goes good with my sig.... except maybe the silent part, but definitely running deep, running them ragged, and not letting them sleep. What should the final tactic be called? The Persistent Submersible Bumper Cars maneuver? Or the Delayed Davey Jones' Locker Express Tour Arrangement maneuver? :arrgh!: Or the formation of Demolition Derby fan groups made up of merfolk? :hmmm: Overall, I like the captions tossed onto the screen shots, it is a very amusing and entertaining subject. |
GAY ... Fun I'm sure but still from a realism point of view :hmmm:......:down:
|
Quote:
|
All times are GMT -5. The time now is 01:04 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.