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-   -   [REL] Enhanced Funnel Smoke SH5 (https://www.subsim.com/radioroom/showthread.php?t=166121)

coronas 03-25-10 04:47 PM

Quote:

Originally Posted by HanSolo78 (Post 1333950)
That does not make much sense in my mind... vessels had different engine propulsions and did have different smoke types.
A big warship does not make that much smoke like coal burning merchants for example because of detection awareness.

Yes. Only very old warships were coal burning.
There was a smoke surveillance in convoys . Bad coal make very much smoke than good.
Looks perfect for me.

Sailor Steve 03-25-10 04:58 PM

Quote:

Originally Posted by coronas (Post 1334082)
Yes. Only very old warships were coal burning.

Not even those. Most navies had converted their warships to burn oil by the middle of World War 1, and the British and Americans had converted their oldest ships to oil by 1930. In 1939 there were no coal-fired ships in the major navies.

Frederf 03-25-10 06:42 PM

Quote:

Originally Posted by HanSolo78 (Post 1333950)
That does not make much sense in my mind... vessels had different engine propulsions and did have different smoke types.
A big warship does not make that much smoke like coal burning merchants for example because of detection awareness.

Right, that's why SH3/SH4 sucked. You couldn't make the funnel smoke differ by a great deal between very old freighters and brand new cruisers. I was wondering what changed that such a thing is now possible with SH5.

HanSolo78 03-26-10 02:57 AM

Quote:

Originally Posted by Frederf (Post 1334265)
Right, that's why SH3/SH4 sucked. You couldn't make the funnel smoke differ by a great deal between very old freighters and brand new cruisers. I was wondering what changed that such a thing is now possible with SH5.

Actually nothing :D That was also possible with SH3/4.
I also did this type of funnel smoke mod for stock SH3 and WAC.

The General 03-26-10 03:05 AM

Thank you so much or doing this, SH5 desperately needs better smoke. However, I have a horrible feeling that the devs left it as it is in stock because of the bug that resets the smoke emitters and crew animations whenever the water droplets appear on screen. Have you noticed this?

HanSolo78 03-26-10 03:23 AM

Quote:

Originally Posted by The General (Post 1334596)
Thank you so much or doing this, SH5 desperately needs better smoke. However, I have a horrible feeling that the devs left it as it is in stock because of the bug that resets the smoke emitters and crew animations whenever the water droplets appear on screen. Have you noticed this?

Welcome, stock funnel smoke is almost as bad as in SH4... about the particle reset.
Yeah, I noticed this, but I get this problem only sometimes when dropping time compression. For me it rarely appears.. so no thing for me.
Maybe this issue is caused from slow harddive performance or fragmented drives!?

coronas 03-26-10 09:11 AM

Quote:

Originally Posted by Sailor Steve (Post 1334100)
Not even those. Most navies had converted their warships to burn oil by the middle of World War 1, and the British and Americans had converted their oldest ships to oil by 1930. In 1939 there were no coal-fired ships in the major navies.


I know. It´s the reason of "very old warships" :03:

:salute:

captainprid 03-26-10 09:39 AM

This is gonna look great!!!
I thought someone was trying to do a mod for exhaust smoke for the sub. Would any of these work in that case??

HanSolo78 03-26-10 11:49 AM

Quote:

Originally Posted by captainprid (Post 1335024)
This is gonna look great!!!
I thought someone was trying to do a mod for exhaust smoke for the sub. Would any of these work in that case??

Yeah, sure. The enhanced funnel smokes do not affect possible exhaust smoke from subs.

Bilge_Rat 03-26-10 12:38 PM

very nice :up:

HanSolo78 03-27-10 02:12 PM

Hi guys!

I just finished the mod.. so.. if somebody wants to try..
the link here: http://www.filefront.com/15948455/En...lSmokeSH5.rar/ and at the first page!

7thSeal 03-27-10 05:13 PM

Quote:

Originally Posted by HanSolo78 (Post 1336759)
Hi guys!
I just finished the mod.. so.. if somebody wants to try..

DLed and was certainly eager to try this one out... sofar its working great and a very nice addon to the game. :up:

piri_reis 03-27-10 06:10 PM

Thanks Han, will be trying this soon :salute:

reboot 03-27-10 06:18 PM

Thanks:yeah:
Makes it alot easier to spot ships.

kylania 03-27-10 06:18 PM

Love it! Thanks!


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