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There's always one thing in the V Boats that had a certain appeal to me: The classic fleet boat concept, which reached its WW2 pinacle with the Tench class was in fact the end of a long evolution with many failiures on the way. But in any case, the end-result was something way different to the german submarines, which were mainly short or medium ranged and sized. The only german submarine comparable to a fleet boat is a IXD/2 U-Cruiser, but not a type VII or even a normal Type XB.
However, the cachalot class was a brief attempt at making a smaller and shorter range submarine, something much more comparable to a Type VII. For those that had interest in seeing how a smaller sub could do in the Pacific, this Cachalot class is a good chance to put it to a test. The maneuverability and dive times should be close to a Type IX, because it wasn't much bigger (769 tons a VIIC, 1050 a IXB, 1120 a IXC, 1120 tons a Cachalot) Quote:
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Cachalot Early War Version :
http://img444.imageshack.us/img444/2302/cachalot1.jpg tower : http://img51.imageshack.us/img51/2302/cachalot1.jpg Cachalot Late War Version : can't get the tower to show up although it's ready ! :damn: coming.. all AO maps done all animations (tubes, planes..) done keltos |
You guys really are amazing...
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Quote:
Peabody |
Quote:
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Cachalot Early War Version :
http://img444.imageshack.us/img444/2302/cachalot1.jpg tower : http://img51.imageshack.us/img51/2302/cachalot1.jpg Cachalot Late War Version (after july 1942's refit): http://img697.imageshack.us/img697/3...arcachalot.jpg Conning tower : http://img156.imageshack.us/img156/3...arcachalot.jpg from bow, port side : http://img175.imageshack.us/img175/3...arcachalot.jpg A Special Thanks to Peabody who got it working... again.. don't know what I would do without you Buddy !! :up: keltos [edit] to do : shorten the wiring of both towers, flip the inside surface of the Late War Tower. |
Bump, hows it coming along?:sunny:
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Hitman did a new texture for the tower 2
still have trouble having both towers ingame... |
prolly a stupid question but did you check that the dates match up in the NSS_Cachalot.upc?
under UnitPartsSlot1? also, make sure they are matched up with your unitparts(nn)Cachalot.upc in your UPCData/UPCUnitsData could be an issue:hmmm: |
she's coming ;)
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This looks cool. :know:
Appears smaller then the typical fleet boat, kind of like the Type II compared to a Viic. Wondering if that advantage will work for you or will this have 'noise' specs modeled after an existing boat? |
I would think that as long as the actual model is small enough the game uses that as your noise model. I'm not sure how the game goes about it but that's my guess.
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any update while I was gone ?
keltos |
No, the remaining work (besides repositioning the conning tower a bit aftwards) is related to moving all nodes for crew etc, to correct positions, which must be done with Silent Editor. I haven't yet found time to do it.
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Not sure if this could be construed as necro-posting, but I thought I'd give it a wee bump!;)
How's this mod doing? Mike.:) |
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