Ducimus |
03-22-10 04:21 PM |
Quote:
Originally Posted by Gandalfi2005
(Post 1326285)
This Mod is based on WIP_RUB_AI_Sensor_Tweaks.
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If your gonna cite the source, at least cite the author when you know who it was. :haha: I'm not pitching a b*tch, i'm just saying. I've never had a problem with others using anything i do, and if i had, i wouldn't have posted it in public where others could find it if they knew where to look. :03:
edit: BTW
Quote:
Originally Posted by Gandalfi2005
(Post 1326285)
RUB Mod switched off the Thermal Layer Effect for Hydrophones and Sonar.
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That is because thermal layers were deeper the uboats could go. The atlantic is much colder then the pacific.
Quote:
Originally Posted by Gandalfi2005
(Post 1326285)
During Test with the RUB_AI_Sensor_tweaks Mod, i couldnt escape the destroyers mostly due to the mightiness of the Sonar. Whatever i did, they ping me down.
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Firstly, as the file notes, it is a Work In progress. I admit my first effort is tantamount to hitting the AI with a sledgehammer to get it to do something. This WIP was about fine tuning. Haven't gotten to that yet cause ive been busy with another project.
Secondly, when i see complaints like, "I can't get away", i wonder what was tried. Any AI adjustment i do, has one major thing in mind, to remove the "Go really deep, slow to 1 kt, and hit Time compression tell the DD goes way." You need to twist, turn, and be engaged in the game without much TC, or your never going to get away.
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