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Interesting and (not unwelcome) clash with another mod.
I also have the less annoying TAI mod, and when i enabled your mod, it made the nav tools dissapear from the hud view (except for when in the big nav map). This is great because i never used the map tools on the TAI in normal view, only in the big nav map view, and frankly found them annoying sticking up the left side of the view. Cheers :-) |
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Yes, I saw that but still not sure how you go about it! :doh: |
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open both files up in it side by side and it will highlight the things that are different. use common sense and make a merged copy of the files. it's really that easy (and quick too). |
Righto!
I'll have a bash as you say. I've not had any trouble with mods so far, and not really had any clashes either, luckily. I have currently 33 of them activated in JGME... I'm new to SH and the mods and not too familiar with altering files, etc. :) Mostly it's a case of patching a game and away you go... I seem to have SH5 working as I would like now, and it is the little, subtle things like this mod that can make the game I think, (as well as the more prominent things like the major interface changes obviously). Thanks for replies. |
Nice! Another one to scratch from the 'things I miss dearly' list. Thanks! :up:
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Thank you, excellent mod and the winmerge program is very handy. :)
Ringy. |
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Ringy. |
winmerge
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"We are under water" icon
Once submerged, the "We are under water" icon covers the left part of the clock. Anyone else getting that? Anyone know how to adjust that? I do use TheDarkWraith's Old Style Dials if that has any bearing.
Thanks. Edit: Same with the propaganda or meal icons, etc. |
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Ringy. |
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Salute! |
Many thanks for the mod. The digital 24 hour clock is great, if not historically correct, because you can tell at a glance whether it's AM or PM while in high TC.
The home port anchor icon does cover it though when it's visible. I'm pretty sure I can live with that... but just thought I'd mention it. JD |
Three cheers! :rock:
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Salute! |
I saw the little draggy icon appendage thing and thought that's what it was for... but it wouldn't move for me. I'll have to try again.
Thanks JD |
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