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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Replacement TDC Graphics (https://www.subsim.com/radioroom/showthread.php?t=165377)

reaper7 03-19-10 07:54 AM

Quote:

Originally Posted by java`s revenge (Post 1323487)
Reaper,

I have one question to you when i look to your screens.

Here is my screen,



http://img.photobucket.com/albums/v4...-19_070233.jpg

When i look at your screens the old sh5 GUI is gone. What did i do
wrong?

Firstly installed TDC dials by TheDarkWraith and thereafter yours.


Hi, this mod doesn't get rid of the SH5 UI it just replaces the stock hidden dials for new ones.
Its these dials that are turned on by other mods like the one your using from TheDarkWraith. You'll end up with the same Interface just different graphics for the dials.

Screen shot above is with TAI map minimized and XO dialog box closed.
I'm hoping to start a new TDC mod examples of screen mock ups are above.
If the screen is to cluttered you could use one of TheDarkWraith minimal mods with this one if you prefer my dial looks to stock.

java`s revenge 03-19-10 08:42 AM

Thanks for the hint, i have found it and try it later.

reaper7 03-19-10 07:38 PM

Quote:

Originally Posted by java`s revenge (Post 1323567)
Thanks for the hint, i have found it and try it later.

Not at all, there' some lovely work being done by many on the UI front. So we'll have the perfect front end one day. :D

CGDR2 03-20-10 05:57 AM

Outstanding work!

My biggest complaint about SH5 was the "My First Submarine" style targeting system. Your mods - and the similar ones - go a long way to rectifying this!

I have to say, adding a background panel for the dials is definitely the way forward. And your new dials look great.

My only request would be if you could have optional German labels for the dials i.e. Geschwindigkeit for speed, Tiefe for depth, Entfernung for range... etc etc. I'm pretty sure SH3 (when set to German, anyway) had these.

Either way, I'm delighted by this, the mod community for this game is so awesome!!

That's not my dog 03-20-10 10:41 PM

Love the return of the dials fellas! I remember reading some threads about all the empty space in SH5 concerning the periscope screen, lack of dials, awkward interface, etc. IMHO, I think the devs left the sides of the periscope view "blank" to the naked eye (some would say unfinished) so the modders could put classic dials back without too much trouble. My point is, they left it moddable for us as promised. Just an opinion...But again, it looks great to see the dials back and functioning.

Thank you for your time and effort.

thruster 03-20-10 11:52 PM

awesome.
my only thought was perhaps to subdue the brightness of the dials somewhat? are they abit bright if using it at night?

Kpt-Wolf 03-21-10 07:46 AM

:up: Great work!

reaper7 03-21-10 08:08 AM

Quote:

Originally Posted by thruster (Post 1326190)
awesome.
my only thought was perhaps to subdue the brightness of the dials somewhat? are they abit bright if using it at night?

In the next version I hope to use new dials of a higher resolution if I can figure out how to use the editor.
Could do with a tutorial on getting your own custom dial ingame and getting there function tied to ingame functions.

Nico09 04-01-10 02:05 PM

Reaper the First one shown The old type Torpedo Depth Dial encased in a metal frame/background: looks awsome, hopefully you will be realeasing it soon, hint hint :03: It looks liek it belongs rather than jus tfloating, nice work.

Nico

reaper7 04-01-10 02:36 PM

Quote:

Originally Posted by Nico09 (Post 1343938)
Reaper the First one shown The old type Torpedo Depth Dial encased in a metal frame/background: looks awsome, hopefully you will be realeasing it soon, hint hint :03: It looks liek it belongs rather than jus tfloating, nice work.

Nico

Ah... That is not a metal case but the background colour for the Actual file that SH5 Crops it image from.
Eg all the graphics for dials, needles and switches are on a sheet together and an Alpha channel masks the bits you don't want to appear ingame.

But Don't worrp I have a Mod in porgress to do just what your looking for.
Look here:
http://www.subsim.com/radioroom/showthread.php?t=166074 :up:

Nico09 04-01-10 05:52 PM

Quote:

Originally Posted by reaper7 (Post 1343988)
Ah... That is not a metal case but the background colour for the Actual file that SH5 Crops it image from.
Eg all the graphics for dials, needles and switches are on a sheet together and an Alpha channel masks the bits you don't want to appear ingame.

But Don't worrp I have a Mod in porgress to do just what your looking for.
Look here:
http://www.subsim.com/radioroom/showthread.php?t=166074 :up:

looks fantastic, imho the best i've seen so far. don't wanna be waiting too long for it ;-). do you know if the orrid click om writing to get a solution, stad problems will be modded with this?


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