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Those UI modders who knew the old menu1024x768.ini file inside out and how to make things work in previous versions probably have it alot easier. As all they need to know now is how to interact with that stuff from the scripts. |
Fantastic find gutted!
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Well found, keep digging :03:
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Why the hell did they ditch this, this is awesome! Enable all ditched things and make a new UI mod out of it. :yeah:
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Excellent, thank you. Well spotted. :yeah:
Ringy. |
How i can this " Page Default Hud.py" open?????
I am clueless:cry: |
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Ringy. |
Here is a shot form the earlier UI including the button bar and some other things that seem to have been canned. Note the telegraph handle and compass ring.
http://i786.photobucket.com/albums/y.../earlierui.jpg |
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Thankfully they did. |
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How about something like this? http://img502.imageshack.us/img502/7022/headingj.jpg :03: Havent yet figured out how to make heading digits to work. And to be completely honest, this scripting stuff is a little over my little head but that just means that i have to take a better look into it |
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That sounds like they intended playable escorts at some stage, as in SH4 maybe we'll see them reappear in a future addon. Thanks for all your brilliant work on the UI by the way, I think Ubisoft owe you a debt of gratitude. |
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Great work Gutted:salute: However I changed the lines you pointed out and saved the changes. All were there when I returned to a saved game, but having saved again and re started the mission they were no longer there.It would appear that saving the mission returns it to the default settings. Has anyone else found this?
What can I do if anything other than copying the page default Hud file and re applying:-? |
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