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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Pacos German Folklore SubEmblems Mod (https://www.subsim.com/radioroom/showthread.php?t=163754)

Breed 04-24-10 08:59 AM

"Fixed bug with the second AA gun on Wintergarden."

what is to do to fix it ? witch file must edited ?

Paco 04-25-10 03:39 AM

Quote:

Originally Posted by Breed (Post 1372035)
"Fixed bug with the second AA gun on Wintergarden."

what is to do to fix it ? witch file must edited ?

Hi,

normally in data/UPCDataGE/UPCUnitsData/UpgradePacks.upc the entry [UpgradePack 58] is the last. If You add Your emblems as [UpgradePack 59], you lost the guns.
Just begin with the new emblems at [UpgradePack 62], the game can use the placeholders 59-61 for the guns, etc.

Thats it,
Paco.

Breed 04-25-10 03:55 AM

Quote:

Originally Posted by Paco (Post 1372750)
Hi,

normally in data/UPCDataGE/UPCUnitsData/UpgradePacks.upc the entry [UpgradePack 58] is the last. If You add Your emblems as [UpgradePack 59], you lost the guns.
Just begin with the new emblems at [UpgradePack 62], the game can use the placeholders 59-61 for the guns, etc.

Thats it,
Paco.

thanks will try it/ danke werds mal versuchen ^^

Paco 05-12-10 01:17 PM

Ahoi,

checked for SH5 Patch 1.2. Mod should work, because there were no changes on data-files.

Enjoy,
Paco.

LTD1 11-30-10 04:42 PM

Looks very interesting/impressive, need to give this a spin.


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