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What would be good is an option to have 3 strengths of crew in the graphics options . Sparse/medium/full crew .
Light fog should be visible when its raining to give the effect of vision impairment from rain . Not to be confused with only raining when its foggy . |
Just to note again - I've confirmed that it's reloading saves which breaks the morale system in game. I really, really hope that's immediately addressed.
Although this comes with some irony. 5 years ago, SHIII's crew management system was just as broken (i.e. the crew would get tired instantly and you had to shuffle them around incessantly). It took a patch to plug them and essentially freeze fatigue above 32x time compression, though the system was never really fixed completely until SHIV overhauled it with its watch shifts. Looks like we're back to the start here... |
Determinate signatures (display torpedo's and sub's owner) at host decision,
new option of signatures: signatures off, turn on when KIA... |
They Definitely need to fix the glow on your crew.Also need to fix clippings and your crew pointing at nothing.Also all your watch offer does is look through the UZO all the time.Hes like glued to it:har::har:
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There is also a mod for that already out there :) Let the devs fix the bugs, we will do the rest :DL Greetings from germany JotDora |
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http://www.subsim.com/radioroom/showthread.php?t=162677 |
Well unless I am totally blind, I see no way to "Set Heading to XXX". No little compass to click on like in the past.. nothing. I can set a waypoint in the direction I want to go, or manually use rudder and center it when I am heading where I want to go, but only roughly where I want to go, because as I said I have no compass. I can see my speed and my depth.. why do I have no handy Heading gauge on my shiny modern HUD? I believe heading is somewhat important to navigation.
If I am stupid and missing something obvious in game (always a possibility) please let me know lol. If not I hope someone, Ubi or modders, can add these basics to the game. |
For devs' attention, reposting from other thread:
Morale still resets on game reload for an in-port save. I also noticed that reloading in-port saves causes the characters in the bunker to "lose" their names - the flottilla commander and technical officer are introduced as "JOB RANK name". EDIT: this affects all saves, not just in port. I hope this is fixed soon! |
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Seriously, haven't played much, but how does one get on the UZO anyway? Or am I missing something basic? |
Oilskins for the crew when the weather is bad.
EDIT Also a proper PBY5 Catalina in stead of this abomination. What is that, a fantasy patrol plane? |
wrong area
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I want CrewMen that actually respond visually and animaion wise to a "Battlestations" call....
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Would love to have the option of being able to install BOTH language packs, and then choosing between them as part of the in-game options...rather than having to choose between English and German during installation.
I don't have a problem with installing it twice (once for English, once for German, so I can get both experiences), I'd just rater like to have the option of switching in game, that's all. |
Signs point to a performance problem with shadows killing framerates inside the boat on nvidia cards (but not ATI). Devs, to the rescue please!
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