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-   -   [WIP] GWX 3.0 Pennants on Type 2A turm. Test. (https://www.subsim.com/radioroom/showthread.php?t=161876)

Anvart 02-16-10 02:49 PM

Quote:

Originally Posted by piri_reis (Post 1269485)
:DL ...
I think this is how it works:
Anvart has a default eqp file with some pennants he already defined, so you get the pennant flags when you raise it.

And if you want to arrange your own pennants, depending on the ships you have sunk, you can look at the jpg files he has included and use those values to arrange them within the eqp file.
eqp files are text files, open with notepad.

...

:up:
Excellently, my friend!

Magic1111 02-18-10 07:50 AM

Quote:

Originally Posted by piri_reis (Post 1269485)
:DL This is for Type II subs not TypeVII as the diesel room mod.

I think this is how it works:
Anvart has a default eqp file with some pennants he already defined, so you get the pennant flags when you raise it.

And if you want to arrange your own pennants, depending on the ships you have sunk, you can look at the jpg files he has included and use those values to arrange them within the eqp file.
eqp files are text files, open with notepad.

Nice work Anvart, will try this tonight :up:

Thanks for the explanation!

Best regards,
Magic

Tomi_099 02-19-10 08:45 AM

Great class!:salute:
Entitlements, it is nevertheless possible to make in game by the !! Save Mission !!
The mission menu screen and a menu bar
where the man can do with a
click on the menu bar ( Activ )
or write Pennant name.

:hmmm:
Or F1 Help in making a menu bar for flags can.
That my friend is a bonus star for you!
-------------------
Quote:

Originally Posted by Anvart (Post 1269735)
Attention please.
What problems?

Open ..\SilentHunterIII\data\Submarine\NSS_Uboat2A\NSS_ Uboat2A.eqp in notepad.exe and write pennants names (what you want or NULL for empty) from the pennants-list, as LinkName... and then to save file...

http://img121.imageshack.us/img121/4098/eqpfile.jpg


Anvart 02-19-10 01:47 PM

Quote:

Originally Posted by Tomi_099 (Post 1273325)
Great class!:salute:
Entitlements, it is nevertheless possible to make in game by the !! Save Mission !!
The mission menu screen and a menu bar
where the man can do with a
click on the menu bar ( Activ )
or write Pennant name.

:hmmm:
Or F1 Help in making a menu bar for flags can.
That my friend is a bonus star for you!
-------------------

:DL
I am not assured, that I have understood you... or, that you have understood me... :hmmm:

Anvart 02-20-10 02:02 PM

Turm2D_1:

http://img203.imageshack.us/img203/8...xt2d1penns.jpg

Turm2D_2:

http://img203.imageshack.us/img203/9...xt2d2penns.jpg

Anvart 02-24-10 04:40 AM

I see this theme is not popular...
And I do not see sense to continue it... :yawn:

Aces 02-24-10 04:48 AM

It is most certainly popular and very much appreciated by me Anvart. I have been very busy at work but did manage a quick test and it looks superb.

Best Regards

Aces

SquareSteelBar 02-24-10 05:06 AM

Quote:

Originally Posted by Anvart (Post 1278901)
I see this theme is not popular...
And I do not see sense to continue it... :yawn:

You're wrong, Aljoscha.
People are paralyzed due to joyful expectation.... :up:

Magic1111 02-24-10 06:11 AM

Quote:

Originally Posted by Anvart (Post 1278901)
I see this theme is not popular...
And I do not see sense to continue it... :yawn:

Oh no, my Friend, you are mistaken in your opinion ! ;)

Let me say these two things to that:

First the most User wait longing for Release to the "Diesel Room Interior" from Flakmonkey who have only their focus AT THE MOMENT to that MOD, but your mods are nevertheless no less important, on the contrary!

Second is for the most User the both Submarines Types VII and IX more important than Type II ! It means, when you do your work on Type VII and/or Type IX you become -in MY Opinion- MAYBE? more Replies as now !

BUT: For me and all Users you do a fantastic work and all your MODs are for me "MUST HAVE" MODs !

Please, please continue your work...!!!!:rock::rock::yeah::up:

Best regards,
Magic

Aces 02-24-10 07:49 AM

Well said Magic1111, I think that when the Type VII boats are included in this excellent mod then there will be a LOT more interest.

I most appreciate any and all mods that improve the historical accuracy and enjoyment of SH3 and this mod falls most firmly in that category.

Best Regards

Aces

Reece 02-24-10 08:03 AM

This looks to awesome to pass by!!:yep: once DD & FM's mods are completed I must give this a go.:yeah:
Thanks Anvart, great mods.:salute:

Sailor Steve 02-24-10 11:55 AM

I think this is very cool! I haven't posted because I can't even play the game right now.

But when I can I will be using this mod!:rock:

Anvart 02-24-10 01:01 PM

Quote:

Originally Posted by Aces (Post 1278905)
It is most certainly popular and very much appreciated by me Anvart. I have been very busy at work but did manage a quick test and it looks superb.

Best Regards

Aces

Now i see... :D
Quote:

Originally Posted by SquareSteelBar (Post 1278916)
You're wrong, Aljoscha.
People are paralyzed due to joyful expectation....

Good name, SquareSteelBar.
... but i'm Alexander... shortly - Alex... :up:
Quote:

Originally Posted by Magic1111 (Post 1278940)
Oh no, my Friend, you are mistaken in your opinion !
...
Second is for the most User the both Submarines Types VII and IX more important than Type II ! It means, when you do your work on Type VII and/or Type IX you become -in MY Opinion- MAYBE? more Replies as now !
...
Please, please continue your work...!!!!

Best regards,
Magic

Quote:

Originally Posted by Aces (Post 1278985)
Well said Magic1111, I think that when the Type VII boats are included in this excellent mod then there will be a LOT more interest.

I most appreciate any and all mods that improve the historical accuracy and enjoyment of SH3 and this mod falls most firmly in that category.

Best Regards

Aces

I understand, guys...
But i have begun from the beginning... from the technical point of view there is no difference in mod for Type 2 or Type 7/9...
And for GWX-mod it's easier to make, than, for example, for WAC...
because in GWX-mod there are less errors...
Quote:

Originally Posted by Reece (Post 1278997)
This looks to awesome to pass by!!:yep: once DD & FM's mods are completed I must give this a go.Thanks Anvart, great mods.

Quote:

Originally Posted by Sailor Steve (Post 1279265)
I think this is very cool! I haven't posted because I can't even play the game right now.
But when I can I will be using this mod!

ОК, guys...
You have encouraged me well... and continuation follows...
:D

Magic1111 02-24-10 02:51 PM

Quote:

Originally Posted by Anvart (Post 1279346)
ОК, guys...
You have encouraged me well... and continuation follows...
:D

That´s sounds very, very good Mate !!!!!!!!!!!!!!!!!!!!!:rock::rock::rock::up::up:

Best regards,
Magic

Reece 02-25-10 11:55 PM

This is great for the type II, are you likely to do one for the the type VII also?:hmmm:


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