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Sorry, I didn't understand the question. Actually, isn't this how the whole OSP thing was "advertised" in the first place? What's the news here, Neal?
* I'll wait with the vote until I figure out what this is really about. |
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or if I somehow managed to show up at your doorstep, could I hypotheticaly play it ? He he he, just kidding. Does sound ok, but how can they keep all of our games saved, future mods and all? They can't have that much space, can they? For all of us, 10 or 20 saves each ? What is it they will save, just the user file, or the whole thing? |
I voted "fail" on the assumption that this refers to single-player. No matter what, a disconnection should NEVER disrupt my SP gaming experience, because it's in NO WAY related to the internet gaming, and even if it does, it's easy to just save all data locally and when the connection comes back, synchronize the data, but always without the user having to be bothered about it or having to "pause". It would be a nice feat if it worked for multiplayer this way though. :DL
Cheers :rock: |
Fail When I buy a game I control it not, the other way around.
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Hmm A hypothetical in reply to yours
Hi Mr. Neal,
Nice Post - let me counter I live on the Central Coast in New South Wales, just 70ks from Sydney in Australia. You may have heard of Sydney - it's a major international metropolis with roughly 4 million people - about average by today's standards. This very afternoon we had a lightening storm which knocked out my local shopping centre. I know because I was shopping at the time - Amazing when your local shopping centre all of a sudden goes pitch black at 2pm in the afternoon - You’re doing your shopping and bang - no lights, no EFTPOS, No EFT - no cash registers - the whole shopping centre is dead and it wasn’t even a major storm!!! Any way and on with the theme Last year you may recall our state of Victoria had a fire storm, you guys call them forest fires, we call them bush fires. You may recall the event I'm referring to – it killed over 170 people and destroyed a number of towns and hundreds of houses - Ok this is a little extreme a bushfire doesn’t strike every Subsim member every day - but hear me out. Just suppose for a little light relief and following such an event you might want to play a Ubisoft game. Previously with a disk install no problem, but you’re stuffed with the DRM because, if your local internet or broadband has been knocked out your stuffed - bugger off - no games for you with out the internet. You may feel this is a tad extreme and perhaps it is, but the fact is that with non DRM games I'm not automatically excluded from playing the game as the game itself is not dependant upon my internet connection. With DRM it is end of story. So having exhausted TV or books or whatever else to distract me from my tale of woe I might want to settle for a rousing session of SH5 - but with DRM - no chance until my local internet is restored, may be days, may be months. So why would I subject myself to the DRM bacause I know when the chips are down its unlikely I'll get mcuh satisfaction without an internet connection . What I’m getting at is that the whole DRM thing seems to be predicated on a very Euro centric concept of what constitutes the internet and access therein - Sure I’m using a somewhat exaggerated example to make a point. The DRM concept is utterly discriminatory against those of us who live outside a very narrow view of what's normal in terms of internet access or reception. My experience today is not the standard - In truth it's unusual, it doesn’t happen every week - luckily I had the presence of mind to disconnect all my digital equipment - so I still have my broadband access, if the storm had burnt out my modem - which does happen - I'd be totally stuffed if I wanted to play Silent Hunter, that’s for sure! The simple fact is that for those of us who live in countries where the weather, never mind anything else means a whole lot more than perhaps it does in the EEC - the DRM is a disaster and will loose Ubisoft customers. Regards to all R Quote:
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Besides, that kind of pause is out of the users control. Sometimes I've only 1 hour to play before my girlfriend gets the idea of doing something else (together) and because my vista has some serious problem with keeping the WLAN connection up, I would get really pissed when the game stops. |
I don't understand the question.
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Fail, I will pause the games when i want to. Not because my connection fails or drops out. The only thing that can make me accept this is an offline option like Steam offers.
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I own it, I want control over it. |
Exactly, we have a pause button for going inside to get our coffee or eat dinner or whatever. I can save whenever I want and drop to desktop to do my work. It's a hilarious idea to Pause the game when my server connection breaks. So this great autosave feature would be a big old FAIL.
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To me that is fine. It is an upgrade over ROF's DRM which I already live with. If you lose connection you will lose all that you achieved in that mission.
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And in a true sense of irony, just as I pressed "Submit", Subsim died... |
Well its not only your internet connection but:
- Its the connection to the ubi servers and all servers in between (try to do a tracert on the ubi play servers, when we know the address) - Depending also on the current load - If many ppl upload their savegames or doing something else that triggers communication with the servers, you might experience some problems. - If sh5 has tab problems (unlikely) and you get some popups because of your failed internet connection maybe you computer will crash (or some applications like Sh5) That's about all the complications I could foresee now :) |
:) To aid in understanding, I have rephrased parts of the question.
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Maybe people disconnecting every now and then from such games because of technical reasons is not that uncommon, which makes UBI suppose that it doesn't stop people from playing. And with WoW they even pay a monthly fee on top off all that. |
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