SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Tanksim.com (https://www.subsim.com/radioroom/forumdisplay.php?f=203)
-   -   BattleCommand (Indie Tanksim) (https://www.subsim.com/radioroom/showthread.php?t=161139)

Sung 02-04-10 12:37 AM

Thank you for the info. It helps because it fits for the maps. I have some problems with wide maps. Max is 2 x 2 km.

frinik 02-04-10 01:49 AM

Your SIm
 
Sung using smaller Soviet tanks like the T60, BT7 or T26,T38 etc is a good idea. As for the size of the map donīt worry 4 sqm is a good start as long as you include forets or wooded areas,rivers, trees hills places where we can ambush or hide if need be.

Sung 02-04-10 12:15 PM

Frinik these are nice tanks. Very interesting. I hope that i go finish with the texture for the PIII this weekend. A big work is to animate all the tyres and the chain :hmmm: I think about to animate it in the model.

frinik 02-04-10 10:18 PM

Panzer III
 
Good luck in your endeavours Sung and keep us posted.

PS: next can you do PanzerIVF2? I love that tank....

Cheers

Sung 02-06-10 09:00 AM

Panzer III finish
 
http://www.blitzforum.de/upload/file.php?id=7926

Texture is finish now. I hope you like it.
The model has now 3020 poly. Over 1000 poly more that i have planed in. I think it make no sense to reduce more details.

@frinik
Panzer IV is also one of my favorites tank.
The next on will be a BT-7.

:salute:

frinik 02-06-10 09:34 AM

Wow!
 
Kudos Sung your Panzer III is quite gorgeous( if one can use that term for a tank!!!!).

Very good work! Canīt wait for your Panzer IV...

Please keep sending those updates very interesting.

regards

Sung 02-06-10 01:31 PM

Thanks frinik!

here is the first ingame picture of the panzer iii.

http://www.blitzforum.de/upload/file.php?id=7932

greetings
Sung :salute:

frinik 02-06-10 01:36 PM

How many tanks?
 
Nice pic SUng!.How many tanks can your game handle at a time?

Cheers

Sung 02-07-10 04:06 AM

I didn't know frinik. I'm looking for a level of detail system (lod). Maybe i must reduce more enviroment just trees and houses.I think that i need something about +-20 units on the map for nice missions. What do you think?

frinik 02-07-10 06:54 AM

Good start
 
Sung , 20 units is a good start.Hopefully it can be expanded in the future and other modders may help you make new missions and expand-increase the number of units that can de deployed.

Looking forward to trying it....

Best of luck!

Fercyful 02-08-10 12:45 PM

hey is looking very nice! :yeah: good work :rock:

frinik 02-09-10 09:41 AM

T34-85 Sobolevskyii mod
 
Fercyful re your post on the Graviteam forum for the T34-85 Sobolevskyii mod.I am unable to upload the mod to you.Why donīt you give me your email address in a PM and Iīll email it to you by yahoo with an attachment so you can just download and extract the file?

Cheers

Fercyful 02-09-10 06:34 PM

Quote:

Originally Posted by frinik (Post 1262624)
Fercyful re your post on the Graviteam forum for the T34-85 Sobolevskyii mod.I am unable to upload the mod to you.Why donīt you give me your email address in a PM and Iīll email it to you by yahoo with an attachment so you can just download and extract the file?

Cheers

thanks frinik! just send you the PM :up:

Rompedor 02-10-10 11:36 AM

Nice work, Sung.:yeah:

I am waiting your progress. :DL

We need to have a tank sim for all community. It made by all the community collaboratively by all.
It is better if the project is open-source.

Sung 02-11-10 02:03 AM

Thank you Rompedor

open source is difficult, because some people work on parts and that code segments are not open source. We try to make it modable.
:salute:
cya Sung


All times are GMT -5. The time now is 11:23 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.