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why not use a state of the UBoat to control whatever the object is vice using a command (keystroke)?
i.e.: InHarborNeutral or InHarbor That way you don't have to remember to 'control' the object - it's done for you. |
Excuse, Rboy...
You were late with councils more than on 1.5 years... :D Flag, for what? You can up/down flag at any time when you want... But pennants up/down only InHarbor (and InHarborNeutral)... ...only not to you to speak to me about it... |
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good to see you back. Hope everything is fine and you will be active as before.:yeah: Best regards:salute: |
Thank you Anvart.:up:
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Hi, my friend. :D
I am glad "to see" you here again... :up: |
It is good to see you too, Anvart.:up::up::up:
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Just a historical note:
The DF antenna on uboats, unlike allied DF systems, did not rotate automatically. It was manually rotated. The only time a u-boats DF antenna would rotate would be when a radio signal had been detected for enough time to give the DF operator chance to rotate the antenna. The allies knew this and kept their transmissions short so that there was no time to react and use the DF systems. A DF antenna that raises and lowers, but does not spin constantly is the most authentic representation. |
:DL
All facts (about which you write) are known... But it's game... and compromises are necessary here... It is necessary to take into consideration engine possibilities and... The part of players does not wish to see the DF antenna lifted... The part of players wishes to see rotation animation... And i have made to lift and rotate... (economy of commands for animation)... And what do you want? :haha: |
Anvart. I would like for the direction finder to rub my back and my feet. Could you make the mod do that please? :D
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You can already do it... snuggle your back to the direction finder and take pleasure... |
will this work with OLC gold MK2?
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sage advice
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Thanks! :yeah:
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