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Ah! Thanks for the wiki link, that makes sense now.... the word "berg" came from the Dutch.
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Does anyone know if one can safely dive below them?
It's something I always wondered, but afraid to "seek the truth" about. |
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If not, then by all means raise that periscope when you dive to the great dark depths of the sea and observe the icebergs as you majestically careen off of their underwater projections (or not... you most probably are a much better skipper than I). :DL On a sidenote, I love DW's High Frequency sonar at the 'scope. |
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Of course you can. Just try it.....:DL......Just remember, there is much more ice under the water than above. Being from the North you would know that, wouldn't you.....? |
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Just had to ask because hitting one while submerged has unpleasantly crossed my mind. This time I was kind-of hoping SH3 messed up. But no, I'm not brave enough to try it deliberately. |
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Bruk periskopet - vannet er klart så langt nord, vet du...:DL.. |
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Just dont look at them from below... They look scary.... :o
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The real question is how much tonnage do you get for sinking one?
8 torpedos and 200 deckgun rounds didn't even dent one :cry: |
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http://img683.imageshack.us/img683/4...2218491132.jpg http://img683.imageshack.us/img683/8...3120213140.jpg http://img39.imageshack.us/img39/281...2218553067.jpg |
Thought that its impossible to moddel something as enviromental and add course, name and make it possible to indentify it at the same time...
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They have no damage model When the game was released ( and after patching ) the Icebergs never worked - that is they never moved After various attempts and ways of trying I think was Rubini who did it that way Classifying them as a ship not only got them going but also meant your crew gave you an audible warning they were there so you didnt plough into one and if submerged you could hear them and save a crash also |
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Now i wish you could kill the dolphins and whales. Get blubber for a profit back home and some meat for the crew, eh? :yeah:
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