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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   New Video (1/19/10) (https://www.subsim.com/radioroom/showthread.php?t=160427)

PL_Andrev 01-19-10 01:30 PM

http://img194.imageshack.us/img194/9...nhunter242.jpg
http://img191.imageshack.us/img191/9...nhunter243.jpg
http://img145.imageshack.us/img145/7...nhunter245.jpg
http://img710.imageshack.us/img710/2...nhunter247.jpg

Mikhayl 01-19-10 01:30 PM

I hope this has been thoroughly playtested, I can already imagine threads "WTF I sunk 1.5 million tons and now the Med Sea is EMPTY, it's 1943 HELP?!" :D

Harcor 01-19-10 02:13 PM

New video
 
Hi guys found another video hope this is new for you, if not then just delete.

cheers
http://www.youtube.com/watch?v=mysNmzYkGNo

this is another video not the dynamic campaign video!!

codmander 01-19-10 02:21 PM

seemed to skip a tad when passing destroyer.... a sh4 pre patch issue?
eye candy looks great if your into that........ realism?

danurve 01-19-10 02:33 PM

Cool vid, starting to look forward to this release.

An english version of that would be nice.

1.Nevermind

Letum 01-19-10 02:35 PM

I do hope I can still hunt in the Atlantic.

martes86 01-19-10 02:37 PM

It's new on Youtube (it was from Ubitv). Though I didn't notice that the depth meter pointers in the tower are at switched places, like it happened in SH3.

sayaret 01-19-10 02:47 PM

Quote:

Originally Posted by karamazovnew (Post 1239976)
No that means that they also include parts of the sub-battles of the war that only started after 1942, like Operation Drumbeat and the routes to the Indian Ocean (where there were no subs thus "silent running"). In other words, you've just had confirmation of the TYPE IX :yeah:

nope there will only be type VII, and the game ends in 1943. Also tutorial is a part of the campaign???

http://www.subsim.com/ssr/sh5/previe...10Bsdessdf.php

In other words, you've just had confirmation SHVI: Battle of ATlantic part 2

BulSoldier 01-19-10 02:50 PM

Quote:

Originally Posted by Mikhayl (Post 1239982)
I hope this has been thoroughly playtested, I can already imagine threads "WTF I sunk 1.5 million tons and now the Med Sea is EMPTY, it's 1943 HELP?!" :D

DOnt worry , if you reach '43 you will be readying the credists...

Carotio 01-19-10 02:53 PM

It LOOKS very nice, no doubt about that, but Silent Hunter 5: Type VII U-boat simulator, The Early Years ain't gonna be my favorite SH game.

Just playing a VII till 1943 is just lame... :nope:

Hey, devs, the war ends (for Germany) May 1945, not May 1943.

This demands a new ETA, not early March, but when you have added the other types and made the last and hard part of the war playable.

I WANT my type IX !!!!! :stare::stare::stare:

tonschk 01-19-10 02:53 PM

I am REALLY disappointed , UBISOFT swear that SH5 will have Dynamic Shadows , but the guns in the conning tower the cannon and everything else don't cast Dynamic Shadows , why ?





http://img194.imageshack.us/img194/9...nhunter242.jpg

http://i194.photobucket.com/albums/z...schk/flags.jpg

BulSoldier 01-19-10 02:59 PM

I dont think the shadows are going to be our bigest worry.It has enough i candy as it is.

sayaret 01-19-10 03:05 PM

Quote:

Originally Posted by Kapitanleutnant (Post 1239960)
It's nice to finally see a periscope view on higher realism settings too. No more GPS map.

tell me it is not a joke what you are saying. LOL cmon its exactly the same, and how you tell it is on the higher realism settings? because some windows like gps map are missing? I bet you can switch them off even on lowest realsim settings.

BulSoldier 01-19-10 03:06 PM

The health and flooding bars are off aswell :rotfl2:

Honestly the periscope screen sucks in my opinion.Sh3 olc scope was the fines if seen if you ask me.

Galanti 01-19-10 03:33 PM

Quote:

Originally Posted by BulSoldier (Post 1240064)
The health and flooding bars are off aswell :rotfl2:

Honestly the periscope screen sucks in my opinion.Sh3 olc scope was the fines if seen if you ask me.

It is indeed an odd step backwards, for a game that "seems" to be the most immersive yet in every other aspect.

There are other design choices that I dislike but can understand the reasoning behind, but the interface is really, really disappointing. To put it mildly.


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