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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Sofu Gan revisited (https://www.subsim.com/radioroom/showthread.php?t=160204)

Nisgeis 01-24-10 03:10 PM

Does it go clang if you sail into it? I like the way it even has a reflection.

keltos01 01-24-10 03:13 PM

I never thought I'd say that I love a rock, but yes I do love this one !:up:

keltos

aanker 01-24-10 03:23 PM

Quote:

Originally Posted by Nisgeis (Post 1244950)
Does it go clang if you sail into it? I like the way it even has a reflection.

I haven't checked - I never try those things - like sailing inside the Flying Dutchman etc.

Actually it should destroy a submarine if anyone collided with it, right.

I'll see what happens. I am a 'victim' of having the habit of always playing for realism - is my only excuse, and I'm sticking to it.

Art

Edit - Yes, colliding with it makes that screeching noise and 96% destroyed my hull after the 3rd collision. cool - it behaves like a rock..... lol.

I feel a little bad about injuring the three torpedomen though......

http://i127.photobucket.com/albums/p...Sofu_Gan11.jpg

http://i127.photobucket.com/albums/p...Sofu_Gan12.jpg


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aanker 01-25-10 03:07 PM

Link to [REL] topic
 
Here is the link to the [REL] topic and the Sofu Gan mod:

http://www.subsim.com/radioroom/show...88#post1245788

With Thanks to Neal & Subsim for allowing me to upload it here - and for providing such a great website.

Happy Hunting!

Art


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Armistead 01-26-10 12:50 PM

Will the rock hide radar...lol, I'll just hide behind it and maybe they'll never notice.

Cool Job...:up:

aanker 01-26-10 01:13 PM

Quote:

Originally Posted by Armistead (Post 1246763)
Will the rock hide radar...lol, I'll just hide behind it and maybe they'll never notice.

Cool Job...:up:

Thanks, I don't know if you ever had Silent Hunter I Commanders Edition, but that SJ radar picked up land masses and the Japs could be hiding behind a small peninsula etc and the SJ couldn't "see" them - vice versa too.

One of my few SH4 complaints - that, and "insignificant" targets like fishing boats & Sampans aren't reported by the operator. They do show as blips on the screen.

From what I understand they are both hard coded issues......

Art

Armistead 01-26-10 02:07 PM

Well, I love details....glad you fixed it... I can't wait to win another SS competion using it.....once I find the right conditions....Lovely...Lovely...

Hitman 01-26-10 02:20 PM

Quote:

cool - it behaves like a rock..... lol.
:rotfl2:That made me laugh a LOT

Good one :salute:

FIREWALL 01-29-10 02:57 PM

Nice work :up:

skwasjer 02-08-10 10:30 PM

Nice work! :yeah:

For the record, the game does not support polygons made up of quads or more vertices per face, and for the same reason S3D won't accept it. It wants triangles, triangles, triangles. So, triangulate any work before exporting to OBJ. :D

aanker 02-08-10 11:59 PM

Triangles
 
Thank you Sir, I need to put some time in trying to familiarize myself more with S3D (what a great program ) and find another 3d program, UV mapper etc.

Because ..... I was 'out' for a few months and came back to find Vickers outstanding WIP with the interiors. Wow, now that's something!

Happy Hunting!

Art


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