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-   -   Getting a 'sinking' feeling about SH5 (https://www.subsim.com/radioroom/showthread.php?t=160058)

mookiemookie 01-09-10 08:16 PM

Quote:

Originally Posted by JU_88 (Post 1233523)
Jscones. I dont enjoy it, im just bored of 'needless negitivity' based on a ton of assumptions.
How does one logically criticise a game that no ones played yet?
Sure-if the game sucks when released - THEN tear it apart by all means.
But point taken, my above post was a bit harsh.

I agree 100%. It's just silly to watch people wring their hands and wail about how they're not going to buy the game based on two short videos of a half finished game and a few screenshots. And I too see nothing wrong with pointing that fact out.

JU_88 01-09-10 08:36 PM

Quote:

Originally Posted by mookiemookie (Post 1233532)
I agree 100%. It's just silly to watch people wring their hands and wail about how they're not going to buy the game based on two short videos of a half finished game and a few screenshots. And I too see nothing wrong with pointing that fact out.

To be fair to the guy - I think that Jscones sat me in the naughty chair over the way in which I expressed my self, (rather than what i was expressing)

As for the above, I suppose you could hypothetically argue that it is equally silly to Pre-Order a game based on the same above mentioned preview material.
Except for the one undeniable fact that most of us here have played & modded the last two (good!) Ubi Romania SH games to death, so its pretty fair to 'assume' that the third one will be enjoyed equally as much (at least)

JScones 01-09-10 08:58 PM

Quote:

Originally Posted by mookiemookie (Post 1233532)
It's just silly to watch people wring their hands and wail about how they're not going to buy the game based on two short videos of a half finished game and a few screenshots.

Would make for an interesting poll a month or so after release: "Of those of you who said before release that you wouldn't buy the game, have you since bought the game? [Yes/No]".

I would suspect "Yes" would win. :hmmm:

Quote:

Originally Posted by JU_88 (Post 1233538)
To be fair to the guy - I think that Jscones sat me in the naughty chair over the way in which I expressed my self, (rather than what i was expressing)

As for the above, I suppose you could hypothetically argue that it is equally silly to Pre-Order a game based on the same above mentioned preview material.
Except for the one undeniable fact that most of us here have played & modded the last two (good!) SH titles to death, so its pretty fair to 'assume' that the next one will be enjoyed equally as much (at least)

:yeah: to all quoted.

Whilst I have some reservations on how finished SH5 will be upon release (not just based on what we've seen so far, but also on what we haven't seen, such as a beta preview, which one could expect at this late stage), I have no doubt that it will at least provide a foundation that allows modders to take it well beyond anything imagined...

Shiplord 01-09-10 09:19 PM

Quote:

Originally Posted by JU_88 (Post 1233517)
Doesnt matter what we've seen and heard so far. previews tell you very little.
Better to wait utill the game is released before bothering to 'worry'.
Worrying will change nothing now anyway.

Did you forget SH3?
If the players had not criticized the automatic trip to the mission area showed at the E3 before the release, then we would probably still not have a dynamic campaign until today.

Lord Justice 01-09-10 09:21 PM

Quote:

Originally Posted by Paajtor (Post 1233521)
And the higher these expectations are, the more likely Ubi will support the game better.

So naturally, a negative attitude works counter-productive.

Sirs, negative misplaced conduct so founded leaves me sir paajtor of becoming involved. If i may, these high grand nit picks are of no use hence, therefor matter not at this late development. Sirs are you sure this is the course you want to pursue? Should one not be intent of what is in the offering? controversy is inevitable, but ones tolerance should be more credible when having not even played the sim. I find all said presuptuous nit picks to be fool hardy, unwanted, disrespectful to the devs, and bad for morale within the sh5 forum. :nope: I personaly do not think it advisable to weaken the silent hunter series until iam certain (played the game) that i can establish a more than worthie necessary comment, and only then where it be my lot to post, i shall do with upmost dilligence and precision. Lets try to enjoy and look foward to it with the greatest respect it should deserve. :yeah: thank you.

JScones 01-09-10 09:52 PM

Quote:

Originally Posted by Shiplord (Post 1233551)
Did you forget SH3?
If the players had not criticized the automatic trip to the mission area showed at the E3 before the release, then we would probably still not have a dynamic campaign until today.

VERY good point, and IMHO a great example to anyone who thinks that criticism is "counter-productive" and whatever 4Para has written.

Not surprisingly, the (albeit back then minority) "SH3 will be great, stop bagging it" crowd still crowed afterwards that those who criticised it were wrong all along, yet arguably it was the criticism beforehand that made SH3 what it was upon release, and not just an updated version of the mission-based SH2 that it undoubtedly would have been had everyone kept quiet, pre-ordered it and just "assumed" it would turn out OK.

I don't think I have ever thanked those who were vocal in ensuring that SH3 had a dynamic campaign. If not, then a belated thanks now for not giving in and for ensuring five years of SH3 enjoyment for me. :up:

Méo 01-09-10 10:28 PM

Quote:

Originally Posted by Shiplord (Post 1233551)
then we would probably still not have a dynamic campaign until today.

Quote:

Originally Posted by JScones (Post 1233558)
VERY good point, and IMHO a great example

Ok, back then the criticism was about dynamic campaign missing, which is a BIG FEATURE.

But what is the BIG FEATURE that is currently missing in SH5 to call it a disaster?

Only a periscope screenshot?

Lord Justice 01-09-10 10:30 PM

Quote:

Originally Posted by JScones (Post 1233558)
VERY good point, and IMHO a great example to anyone who thinks that criticism is "counter-productive" and whatever 4Para has written.

Not surprisingly, the (albeit back then minority) "SH3 will be great, stop bagging it" crowd still crowed afterwards that those who criticised it were wrong all along, yet arguably it was the criticism beforehand that made SH3 what it was upon release,

Sir Jscones, do you have sight beyond sight? clearly you have a sharp mind in the understanding of opinions, therefor one should know speculation is nothing. Criticise by all means, :nope: infact i ask of you Sir Jscones will be so kind as to lay all your humble requests before neal that he will be graciously pleased to permit them foward to UBI . I would like to see the response, and then your presence sir would afford me another source of satisfaction. :up: Good Day

JScones 01-09-10 10:40 PM

Quote:

Originally Posted by Méo (Post 1233564)
Ok, back then the criticism was about dynamic campaign missing, which is a BIG FEATURE.

But what is the BIG FEATURE that is currently missing in SH5 to call it a disaster?

Only a periscope screenshot?

I'm not calling SH5 a disaster. Never have. The point though is that things are much easier to change before release than after.

If you stay quiet and merely "assume the best" - you get what you're given. If you make a noise - you have a chance to influence...regardless on how big or small others see the feature...that's all subjective. Obviously a number of people have found the periscope screenshot an issue. You haven't? That's great Meo, more power to you. :up:

Besides, dynamic campaigns weren't, unless I'm mistaken, the only thing people complained about beforehand. ;)

Méo 01-09-10 11:04 PM

Quote:

Originally Posted by JScones (Post 1233566)
I'm not calling SH5 a disaster. Never have.

I was not necessarily talking about you, in the first post of this thread he says he's worrying a lot after seeing the periscope screenshot. Some said that they would not buy it, well they can do whatever they want but it seems to me:

Hey! it's just a screenshot (probably depending on several options) of an unfinished game, ok it's not great, but it's no disaster!

Quote:

Originally Posted by JScones (Post 1233566)
Obviously a number of people have found the periscope screenshot an issue. You haven't?

I did: http://www.subsim.com/radioroom/show...05#post1224005

BTW, I did not pre-order it, I will surely buy it but they will have to show more before I decide to pre-order.

JScones 01-09-10 11:26 PM

Quote:

Originally Posted by Méo (Post 1233572)

Ah, I see. You do realise that puts you one step closer to the "dark side", BWAHAHAHAHA. :O::D

FWIW I agree 100% with your statement in that post. :up:

Méo 01-09-10 11:49 PM

Quote:

Originally Posted by JScones (Post 1233576)
Ah, I see. You do realise that puts you one step closer to the "dark side", BWAHAHAHAHA. :O::D

FWIW I agree 100% with your statement in that post. :up:

Cool to see you're smiling. :up:

About the periscope view, I think Tomi's proposal would be amazing!

I wonder if it will be moddable. :hmmm:

JScones 01-10-10 12:10 AM

I don't think I'm familiar with Tomi's proposal. I must have missed that one? :hmmm: I'm sure it would be brilliant though.

Even out of the box, if the objects (including the periscope view itself) are moveable - and evidence seems to suggest this may be the case - then even something like what Adriatico mocked up here (beside the default screen for comparison) would be (IMHO) a vast improvement. It's just a rearrangement of the existing objects, perhaps in much the same way that we will be able to do ourselves "live", but one is left with no uncertainty as to what the focus of the screen is.

Méo 01-10-10 12:18 AM

Quote:

Originally Posted by JScones (Post 1233591)
I don't think I'm familiar with Tomi's proposal. I must have missed that one? :hmmm:

I was talking about this: http://www.subsim.com/radioroom/show...98#post1232798

Nimmo55 01-10-10 12:40 AM

Ok...I seem to have created something of a flap over my 'sinking feeling about SH5' post. :-?

Let me explain myself. I guess I could have just not said anything...and it's a fair point that I should stop worrying and just wait and see...actually I am sure the thing has a better than even chance of turning out ok.

So why the post? Well, I believe in standing up and stating my concerns...and in this respect, I am talking directly to the developers here (or hoping that I am :)) ...even though I sure respect my fellow posters and sub simmers, I believe I was really trying to get a message directly to the developers. Let's face it, this forum is the most influential on the planet when it comes to sub simulations; there is no way the developers are NOT going to be keeping tabs on it...seeing which way the feeling is running..getting ideas even and using it as a lithmus test for what they are contemplating. There is every chance they will see this post (and sure, ignore it perhaps...but the point stands; at least there is a chance they'll take it in..). So that is why I decided not to let it go by and post...and take thr risk of being called a worry wart by my fellow posters. :o

So my message is to Dan and his UBI publishers: I'm a little worried about what I have seen so far re interviews and some game screens; seems like you guys might be in the first stages of socialising the idea that SH5 won't actually be as hardcore as some of us hope and expect. I hope I'm wrong, but in case I'm not, and you really are thinking about 'walking the middle road'......PLEASE don't forget about the hardcore side of this sim..for people like me (who are guaranteed sales...and then some!). Implement all the assists and helps you want, Dan, but please make sure whan we can turn them all off, and when we do, the sim stands as a proud and bottom line hardcore submarine simulation, as the lineage of this series demands. I will buy your game quicker than a flash if you do this. That's my message. :yeah:

To my fellow posters and simmers...yes, I DO have a little worry that in their attempt to maximise the profit and appeal to the biggest gaming audience they can (nothing wrong with that per se BTW...it's a fact of economic life), they will tread a middle path, and not implement the hard core simulation angle that I have just loved about this series. And that would be a tradegy for a simmer like me :wah:; I treat my simulations seriously and LOVE playing them as realistically as possible. So I have a view on this.

Of course, as some have pointed out, maybe I'm tilting at windmills - I sure hope that is right; Dan and his team will implement all the hardcore bits of the sim and also have it compoetely scaleable, so a newby can turn on all the helps etc. Fine. No probs. To be expected even.

I just have a nagging feeling, that's all, that maybe, just maybe, they're considering not going all out on the hardcore side in the name of compromise...more than this series would expect. I think that it fair...

Ok, I've yacked on long enough. I'll shut up now and wait eagerly with the rest for March...

thanks,

Nimmo55 :DL


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