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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Hi, I´m new! (https://www.subsim.com/radioroom/showthread.php?t=159823)

SteamWake 01-03-10 07:17 PM

Nice job, youll be sinking convoys in no time :salute:

Andrew82 01-04-10 10:55 AM

Quote:

Originally Posted by VirtualVikingX (Post 1229650)
Try ebay. I bough mine SH4 + UBM from a german seller there.

Bought my "gold" copy this afternoon on ebay from the UK!! :up:
Can't wait to see TMO1.9 with my own eyes..

Quote:

Originally Posted by Munchausen (Post 1229922)
:hmmm: Did you use the 3-minute rule (3 min. 15 seconds if working with meters instead of yards)?

nope, I step-by-step used the TDC/PK tutorial from RockinRobbin, in this tutorial he uses the periscope and stopwatch method. I wonder if that is a reliable method because you don't take your own speed and heading in consideration?? (But then again, maybe I'm just making stupid mistakes when using this method :D)

A the moment I have my game set up in metric units, I'm going to change that into Imperial units and see if that effects the outcome of the firing solution...?

AVGWarhawk 01-04-10 12:00 PM

Welcome aboard! :yeah:

Armistead 01-04-10 04:24 PM

Oh, he's gonna be stacking all kinds of mod's now...have fun but remember these two things.

BACKUP...you'll need em eventually.
Read the readme's with the mod's...mod soup can ruin your day.

Andrew82 01-04-10 04:38 PM

Quote:

Originally Posted by Armistead (Post 1230325)
Oh, he's gonna be stacking all kinds of mod's now...have fun but remember these two things.

BACKUP...you'll need em eventually.
Read the readme's with the mod's...mod soup can ruin your day.


Thanks for the heads-up! :up:


Maybe you can give me a bearing on what mod(s) to use? :salute:

Sailor Steve 01-04-10 08:02 PM

WELCOME ABOARD!:sunny:

Quote:

Originally Posted by Andrew82 (Post 1229231)
1: Am I missing some "must have" mods? (I've seen some of your screenshots and they still are a lot better than mine..)

My advice is to use JSGME to install your mods. It's a tool that manages everything for you and easily remove the ones that don't work the way you want.

Quote:

Well, that's all for now, please forgive me if I made any mistakes with my English and do correct me so I can learn from my mistakes!
Only one that I saw:
Quote:

2: Witch mission(s)
"Witch" is the female version of "Wizard". When asking for a decision between choices, it's "which".

sergei 01-04-10 09:49 PM

Quote:

Originally Posted by Andrew82 (Post 1230330)
Maybe you can give me a bearing on what mod(s) to use?

Tough question.
There are a lot of mods available, and what you want to use will depend on what you are after,.

RFB 2.0 Made to make your experience as close as possible to the poor SOBs who actually served in US WW2 fleetboats as possible.

TMO 1.9 This is optimised for an experienced sub driver who enjoys evading JAP ASW forces who really want to kill you!

FOTRS: I wish my pc was powerful enough to run this, because it looks really good. Difficulty is somewhere between TMO and RFB, graphics are better than both, it adds a load of extra ships to sink that look great!


In addition to that there is an additional mod, called RSRD, that you may try.
It comes in many flavours. It stands for Run Silent Run Deep, I think.
Most people here will tell you that you MUST have it.
To be honest with you I have run most of my careers without it, but it prettys much mirrors IJN convoys eg: if in reality there was a convoy from Guam to Truk in 43 then it will appear in game.

les green01 01-05-10 10:25 AM

welcome aboard

Munchausen 01-05-10 12:46 PM

Quote:

Originally Posted by Sailor Steve (Post 1230453)
"Witch" is the female version of "Wizard".

:cool: Not in Discworld. Two entirely different approaches to magic.

Andrew82 01-05-10 12:57 PM

Quote:

Originally Posted by Sailor Steve (Post 1230453)
WELCOME ABOARD!:sunny:
My advice is to use JSGME to install your mods. It's a tool that manages everything for you and easily remove the ones that don't work the way you want.



Thanks, glad to be aboard!
I already used JSGME to install my current mods, works like a charm indeed!


Quote:

Originally Posted by Sailor Steve (Post 1230453)
"Witch" is the female version of "Wizard". When asking for a decision between choices, it's "which".

:up: looked wrong when I wrote it, now I know for sure! *NOTED* :salute: :D


Quote:

Originally Posted by sergei (Post 1230524)
Tough question.
There are a lot of mods available, and what you want to use will depend on what you are after

Thnx for the short explanation, guess I'll just have to try some to see which one I like best.

Andrew82 01-14-10 12:37 PM

My Gold Edition arrived today, so you know what I'll be doing tonight! :D

Too bad I have to start my career all over again, but I learned a lot from you guys and all the tutorials on SubSim lately so I'll see it as a fresh start with my new "captain skills" and keep on learning and discovering! :yeah:

Webster 01-14-10 01:01 PM

the first thing you need to do is make a copy of the entire "data" folder of your new unmodded v1.5 game and burn it to a dvd or put it on a thumb drive so you can fix any game file corruptions that can and 100% guaranty will happen eventually. then you can easily restore your game again without needing to reinstall the game again

Andrew82 01-14-10 04:28 PM

Quote:

Originally Posted by WEBSTER (Post 1236451)
the first thing you need to do is make a copy of the entire "data" folder of your new unmodded v1.5 game and burn it to a dvd or put it on a thumb drive so you can fix any game file corruptions that can and 100% guaranty will happen eventually. then you can easily restore your game again without needing to reinstall the game again


Done, thnx!


Looks pretty good with TMO1.9! :up:

Andrew82 01-25-10 05:04 AM

Watched "U-571" last night, to my surprise heard some familiar sounds... Turns out TMO uses some crew sounds from this movie. :D

sergei 01-25-10 05:45 AM

Quote:

Originally Posted by Andrew82 (Post 1245353)
Watched "U-571" last night, to my surprise heard some familiar sounds... Turns out TMO uses some crew sounds from this movie. :D

Yeah, it's funny how certain sounds turn up.
I was watching Dr Who the other day.
The spaceship they were in was creaking, and it sounded EXACTLY like the creaks from Thomsens sound pack for SH3. I wonder who took what from who?


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