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Oh yeah, and one more thing I'm still not sure on...
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Thanks! I don't mean to seem obtuse or anything (pun intended...been plotting too many target intercepts I guess), but since there is no "Grey Wolves 24 hour" option in the current SH3 Commander I don't know if it's just been removed, replaced, or if they're the same and it's a typo in the manual. |
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I are not getting senile! I are not drain-bamaged! |
I myself like the fatigue setting at 8hrs. If Helga is aboard I reset it to 4 hrs. If I am playing past 10 PM at night, I have to set it for 2 hours. That is when my nurse rolls me to bed and shuts the lights.
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Ahhh, yes.
I meant to add. When I sail, I like to do a lot of it in 1x time compression, because I can look at the date and read all about what was going on on that date, while I watch the horizon and listen to the waves. I keep most of the crews in their quarters relaxing to stay on top of fatigue. Some get rotated up for a smoke on the bridge. I like to think that I'm getting to know my crew that way. As far as building GWX was concerned, the pleasure was all ours. As far as stability is concerned, GWX by herself (and/or properly installed SH3 Commander) she is rock solid! Glad you are having a good time! Sink'em ALL! :arrgh!: |
I also use the 8h model. Always travel at x64 time compression until an aircraft is sighted or a contact report is received. Naturally, I use real time in attack mode but also drop below x64 time compression, to recover the crew in the crew compartment faster. I also, use real time, when leaving and entering port (e.g., Kiel Ehrenmal) or at certain parts of the KWK in CCoM (e.g., bridges) or any other sites, that I come across at times.
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What I have found in the original silent hunter 3 regarding crew fatigue was that the more medals or decorations you are able to give your crew, the higher their overall morale, and the "German cross in gold" eliminated the fatigue for the crewman in question. Put him on duty on day one, and leave him there, he never gets tired.
This allows you to free up some space so you can take on new crew, like the petty officers, who can be qualified in a trade, to help improve the fighting condition of your boat. That's the difference between having an experienced and highly trained ship, vs one that is crewed by newbies, and it can be a difficult shift for me to make when ending a late war career and starting up a new one. There are certain habits I got used to, and now have to rethink my position... |
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