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-   -   Which fatigue model for GWX and SH3 commander (https://www.subsim.com/radioroom/showthread.php?t=159822)

Rangoon 01-06-10 04:44 PM

Oh yeah, and one more thing I'm still not sure on...

Quote:

Originally Posted by Kpt. Lehmann (Post 1231244)
I use the GWX 8-hour fatigue model for the reasons you've both stated.

In the GWX 3.0 manual, it states:

Quote:

• Do not use the Grey Wolves 24 hour fatigue model
Obviously 24 and 8 are different, but can someone clarify that indeed the GWX 8 hour option in SH3 Commander is NOT the 24 hour model mentioned here and that it's good for use in SH3 GWX 3.0 with SH3 Commander?

Thanks! I don't mean to seem obtuse or anything (pun intended...been plotting too many target intercepts I guess), but since there is no "Grey Wolves 24 hour" option in the current SH3 Commander I don't know if it's just been removed, replaced, or if they're the same and it's a typo in the manual.

Jimbuna 01-06-10 05:11 PM

Quote:

Originally Posted by Rangoon (Post 1231694)
Oh yeah, and one more thing I'm still not sure on...



In the GWX 3.0 manual, it states:

Obviously 24 and 8 are different, but can someone clarify that indeed the GWX 8 hour option in SH3 Commander is NOT the 24 hour model mentioned here and that it's good for use in SH3 GWX 3.0 with SH3 Commander?

Thanks! I don't mean to seem obtuse or anything (pun intended...been plotting too many target intercepts I guess), but since there is no "Grey Wolves 24 hour" option in the current SH3 Commander I don't know if it's just been removed, replaced, or if they're the same and it's a typo in the manual.

The 8 hour is exactly that....forget the 24 hour version http://www.psionguild.org/forums/ima...ies/pirate.gif

Sailor Steve 01-06-10 05:52 PM

Quote:

Originally Posted by Rangoon (Post 1231593)
Just as I was about to head to periscope depth (since he was basically heading my way and I could sit and wait) at about 7km, I saw him turn toward me. Well I underestimated both his detection range and his ability to locate me below the surface. It wasn't long before he made his first depth charge run - directly over head, but detonating too shallow.

That's one of the things that took me by surprise. I love the 'Happy Times' single mission for convoy practice, but the starting range is 7 km and the first time I played using GWX, he started shooting at me before I realized what was happening.

Quote:

Yeah, I had considered that, too. But haven't done so, just figuring while I'm in transit at high TC, they're taking care of themselves well enough. The flip side is that those in quarters during high TC are not recuperating. So it makes sense both ways. I'll probably give that a try.
I use it as an excuse to slow down and see if the weather's changed, maybe dive and do a sound check. For me it's a reason not to rush through the game too quickly. I'm not in any hurry to get into action, I just like the feel of the thing.

Quote:

However, if you don't put anyone into the torpedo room, doesn't that increase your chance for duds and such? Or do you mean you fire the torpedoes and then remove the crew right away? I don't know myself whether you can even fire torpedos without crew in the torpedo room, so maybe the answer to my question is obvious.
I don't know about the duds part, but I'm pretty sure they will fire with no one there. (Will they? Now that you mention it I don't remember if I had crew there before firing or not.):06:

I are not getting senile! I are not drain-bamaged!

PappyCain 01-06-10 07:07 PM

I myself like the fatigue setting at 8hrs. If Helga is aboard I reset it to 4 hrs. If I am playing past 10 PM at night, I have to set it for 2 hours. That is when my nurse rolls me to bed and shuts the lights.

S'
PC

Kpt. Lehmann 03-20-20 02:52 AM

Ahhh, yes.



I meant to add. When I sail, I like to do a lot of it in 1x time compression, because I can look at the date and read all about what was going on on that date, while I watch the horizon and listen to the waves. I keep most of the crews in their quarters relaxing to stay on top of fatigue. Some get rotated up for a smoke on the bridge. I like to think that I'm getting to know my crew that way.


As far as building GWX was concerned, the pleasure was all ours. As far as stability is concerned, GWX by herself (and/or properly installed SH3 Commander) she is rock solid! Glad you are having a good time!


Sink'em ALL!

:arrgh!:

Kapitän 03-20-20 04:37 AM

I also use the 8h model. Always travel at x64 time compression until an aircraft is sighted or a contact report is received. Naturally, I use real time in attack mode but also drop below x64 time compression, to recover the crew in the crew compartment faster. I also, use real time, when leaving and entering port (e.g., Kiel Ehrenmal) or at certain parts of the KWK in CCoM (e.g., bridges) or any other sites, that I come across at times.

UKönig 03-20-20 02:31 PM

What I have found in the original silent hunter 3 regarding crew fatigue was that the more medals or decorations you are able to give your crew, the higher their overall morale, and the "German cross in gold" eliminated the fatigue for the crewman in question. Put him on duty on day one, and leave him there, he never gets tired.
This allows you to free up some space so you can take on new crew, like the petty officers, who can be qualified in a trade, to help improve the fighting condition of your boat.
That's the difference between having an experienced and highly trained ship, vs one that is crewed by newbies, and it can be a difficult shift for me to make when ending a late war career and starting up a new one. There are certain habits I got used to, and now have to rethink my position...

Kapitän 03-20-20 02:34 PM

Quote:

Originally Posted by UKönig (Post 2655967)
What I have found in the original silent hunter 3 regarding crew fatigue was that the more medals or decorations you are able to give your crew, the higher their overall morale, and the "German cross in gold" eliminated the fatigue for the crewman in question. Put him on duty on day one, and leave him there, he never gets tired.
This allows you to free up some space so you can take on new crew, like the petty officers, who can be qualified in a trade, to help improve the fighting condition of your boat.
That's the difference between having an experienced and highly trained ship, vs one that is crewed by newbies, and it can be a difficult shift for me to make when ending a late war career and starting up a new one. There are certain habits I got used to, and now have to rethink my position...

Yes, that is definately true for the Knights Cross. Need to check this for the German Cross in Gold ...


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