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-   -   Enemy crews reactions (https://www.subsim.com/radioroom/showthread.php?t=159007)

Sgtmonkeynads 12-11-09 07:16 AM

In reference to people talking about picking up "survivors"
I remember seeing a movie in which this was asked of the captain and his response was " how many, one, a hundred".
Then they slowly backed away into the darkness.
If only I could remember what movie that was :hmmm:

karamazovnew 12-11-09 07:41 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1217531)
In reference to people talking about picking up "survivors"
I remember seeing a movie in which this was asked of the captain and his response was " how many, one, a hundred".
Then they slowly backed away into the darkness.
If only I could remember what movie that was :hmmm:

There has already been an entire thread dedicated to this issue. As I recall, the consensus was that neutral crews or highly valuable prisoners such as warship captains could've been transfered at supply ships or friendly ports. I was actually one of those that found this to be of little interest at that time (SH4, no word yet of SH5). Actually the captains reaction in the movie one year before Laconia (September 1942) clearly shows that the sailors were uneasy about killing enemy men, a fact that should be depicted in this historical sim. To quote wikipedia, "This event profoundly affected the operations of the German fleet, which abandoned the practice of attempting rescue of civilian survivors under the "Laconia Order" of Admiral Karl Dönitz. It was common for U-boats to assist torpedoed survivors with food, water, simple medical care for the wounded, and a compass bearing to the nearest landmass; it was extremely rare for survivors to be brought on board as space on a U-boat was barely enough for its own crew. Now Dönitz prohibited rescues; survivors were to be left in the sea. Even afterwards, U-boats would still occasionally provide aid for survivors." As I recall, my statement was : "Ability to report sinking on open frequencies, give directions or even supplies to life boats, picking op a small number of survivors, etc." I usually care more about the beginning items in any list :03:. The pickups which I would like to see in the game are done by other ships, not by the uboats. Still, the ability to actually pick up one or two people yourself might even change the way you consider behaving after each sinking. Raising a moral question after each torpedo hit might be or might not be a desirable thing. But these were my 3 cents :)

Sailor Steve 12-11-09 04:56 PM

Quote:

Originally Posted by Stealth Hunter (Post 1217523)
You don't really think that they spent 4 and a half years working on crew members running around on deck, do you? Read up on their dev blog. Most of that time was spent on the water geometry, ballistics, and physics. Plus, it's Akella. Again, Ubisoft has far more to work with than they do in terms of manpower and money, and quite possibly skill. We've already had characters on deck before (SH4 had them; I assume SH5 will too), all they need to do is do a few simple animations.

Excellent point, and I could be wrong. My point is that every time something is asked for, that's one more piece of development that has to have time made for it, no matter how little that may be. PT Boats has been in development for more than five years now, and we're still waiting. What happens when someone is playing it and notices something they think could have been better?

I stand behind my statement, even so. If this isn't already implemented, and it only takes one more month to put it in, that holds true for every 'little' thing that's been asked for. Me, I don't care if the crew abandons ship, or turns to look at me, at least to the point of calling them a "must-have". I'd like to see it all, but as I said five years ago, I would have been happy with SH2's graphics and AOD's gameplay.

JScones 12-11-09 05:59 PM

Quote:

Originally Posted by Sailor Steve (Post 1217860)
PT Boats has been in development for more than five years now, and we're still waiting.

Still waiting? It's been in shops here since September. :hmmm: Or am I missing something?

Ragtag 12-14-09 05:17 PM

Quote:

Originally Posted by Sgtmonkeynads (Post 1217531)
In reference to people talking about picking up "survivors"
I remember seeing a movie in which this was asked of the captain and his response was " how many, one, a hundred".
Then they slowly backed away into the darkness.
If only I could remember what movie that was :hmmm:

Das Boot :) "one, ten, a hundred!"

mookiemookie 12-14-09 06:27 PM

Quote:

Originally Posted by Ragtag (Post 1219399)
Das Boot :) "one, ten, a hundred!"

I think you missed the sarcasm. ;)

Sailor Steve 12-15-09 12:55 AM

Quote:

Originally Posted by JScones (Post 1217897)
Still waiting? It's been in shops here since September. :hmmm: Or am I missing something?

Has it? I guess they kept me on the string so long I lost interest. Have there been many reports from people playing it?

JScones 12-15-09 01:20 AM

Dunno. I was just shocked one day to see it in my local EB Games.

I'm tempted to buy it...but I might wait until it's a bit cheaper.


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