Reverie |
11-28-09 06:12 AM |
Quote:
Originally Posted by JScones
(Post 1209802)
Whilst I understand your point, I don't think the player should get "rewarded" for doing their job. If anything, teleport should be a selectable realism option (ie "Allow teleport"), where if selected, the realism percentage is decreased. As the realism percentage is used in the renown calculation, then using teleport will decrease your renown. Much like when unlimited batteries, unlimited fuel etc options are chosen.
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Ah, but the key word is "incentive" and not "reward". Whilst the Esc option should remain open, I would wish for HQ recognition for -what...? service above and beyond the call of duty, survivability against impossible odds? Doenitz commended officers initiatives in situations that Operational Doctrines would have classed as "hopeless".
Yes, returning to base is a personal decision in this (SH3) sim, but I am no longer given the incentive.
Love your work, by the way.
Reverie
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