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-   -   [WIP] Campaign files for VonDos' ships (https://www.subsim.com/radioroom/showthread.php?t=157513)

Wreford-Brown 11-01-09 02:35 PM

HMS Warspite:

http://i733.photobucket.com/albums/w...MSWarspite.jpg

Wreford-Brown 11-01-09 02:35 PM

RMS Queen Elizabeth:

http://i733.photobucket.com/albums/w...nElizabeth.jpg

Wreford-Brown 11-01-09 02:48 PM

I'm looking for a WAC 4.1 user who can test this mod for the WAC campaign. You'll need to search for one ship on 19 Apr 1940 so it could fit in with your current career (albeit with a spoiler).

Volunteers?

Wreford-Brown 11-01-09 06:50 PM

HS Gradisca:

http://i733.photobucket.com/albums/w...HSGradisca.jpg

Jimbuna 11-02-09 12:54 PM

Quote:

Originally Posted by Wreford-Brown (Post 1197372)
I've been playing this game for a while and have never, ever found the Cyclops despite some absolutely solid direction from the guy who scripted it into the campaign. Scripting it myself would be cheating!

Oh she be there alright http://www.haunted-adventures.com/ex...t_animated.gif

Wreford-Brown 11-02-09 05:26 PM

Q Ship:

http://i733.photobucket.com/albums/w...own/Q-ship.jpg

Wreford-Brown 11-02-09 06:34 PM

RMS Aquitania:

http://i733.photobucket.com/albums/w...SAquitania.jpg

Hunter 11-03-09 01:22 AM

I am don't undestand much with campaign files, but if some who nows how to edit them accurately could remove doubles from GWX campaign returning capital ships to be used by classes insted of separate units to reduce CPU and memery use for adding new ships and planes?

SquareSteelBar 11-03-09 04:03 AM

Quote:

Originally Posted by Hunter (Post 1198344)
I am don't undestand much with campaign files, but if some who nows how to edit them accurately could remove doubles from GWX campaign returning capital ships to be used by classes insted of separate units to reduce CPU and memery use for adding new ships and planes?

Hi Hunter,

use SH3 MissionEditor to edit campaign files. It's part of SH3 -> RTFM ;)

Cheers,
SquareSteelBar

Wreford-Brown 11-03-09 05:50 PM

Quote:

Originally Posted by Hunter (Post 1198344)
I am don't undestand much with campaign files, but if some who nows how to edit them accurately could remove doubles from GWX campaign returning capital ships to be used by classes insted of separate units to reduce CPU and memery use for adding new ships and planes?

The ships are scripted separately so that they follow their historic routes. If capital ships were scripted by class instead of name, you could see the Hood, Warspite or Rodney rather than seeing the right ship at the right time.

Wreford-Brown 11-03-09 07:22 PM

RMS Laconia:

http://i733.photobucket.com/albums/w...RMSLaconia.jpg

Draka 11-03-09 09:50 PM

Not the First - RMS Queen Mary
 
1 Sept 1939, somewhere near England:

"Ship sighted!"
http://img249.imageshack.us/img249/5...enmary1.th.jpg

Closing ......
http://img249.imageshack.us/img249/7...enmary2.th.jpg

Binocs in Close:
http://img249.imageshack.us/img249/6...enmary3.th.jpg

If only we were at war ... BOOM!
http://img249.imageshack.us/img249/2...enmary4.th.jpg

Hunter 11-04-09 06:31 AM

Quote:

The ships are scripted separately so that they follow their historic routes. If capital ships were scripted by class instead of name, you could see the Hood, Warspite or Rodney rather than seeing the right ship at the right time.
It is clear, but concidering that those ships don't have historicaly accurate models it would be enough to have a ship from a proper class in proper place and time, and more resources for additional warshipsand and merchants.

Wreford-Brown 11-04-09 02:41 PM

Quote:

Originally Posted by Hunter (Post 1198885)
It is clear, but concidering that those ships don't have historicaly accurate models it would be enough to have a ship from a proper class in proper place and time, and more resources for additional warshipsand and merchants.

We may have to agree to disagree on this one as I believe that VonDos' ships are exceptionally accurate.

Any ship that has been accurately modelled in GWX is already included in the base campaign file, so the Bismarck will appear when you expect the Bismarck to appear etc. The GWX team went to a huge amount of time and effort to research historical campaigns and ship movements and script them into the mod. All I'm doing is adding VonDos' ships to the already superb campaign.

Unfortunately, longer load times are the price you have to pay for an historically accurate campaign.

Task Force 11-04-09 03:31 PM

Cool stuff...:up: Wish I would have checked this thread earlyer...:yep:


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