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@RDP True that, mate. :up: |
I'm not expert for farts in a wind... but what's the big deal about Crysis comparison ?
It's "shallow shooter" very demanding, but almost two years old... so, by the time of SH5 playing (Summer 2010?) it should be easily handled by mid-range GPUs If SH5 is to be played in 2011, 2012,..etc. why should we be scared of that graphic level? (sea foam,transparency, reflection... instead of detailed bush) Dowly, think twice what you ask for... you might actually get it... and bitterly regret in 12 months or so... Don't ask twice Ubisoft for a cheap graphics. :dead: |
Maerean_m has posted a Poll asking about the memory on people's V-cards. I think the majority shows 512 MB. This makes me think that the average Subsim fan likes to keep his system up-to-date. In SH5 I would like the top-end, of the scaleable graphics quality, only attainable by the very latest system. However, the volumetric fog in SH4 was a disaster quite frankly, what with transparent crewmen and a huge cut into FPS. In fact the graphics generally were twitchier than a Mexican jumping-bean with tourettes! With this I'd like to see a rock-solid graphics engine above all else.
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Put a clouds slider, from low to ultra high :up:
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However I'd just say: Give us sliders! :cool: I never understood those performance discussions, just give the user the option to tweak the visuals the way he likes it. Some people need 50 fps to be happy, I can live with 20 fps so I tweak my option to have the best visuals at the desired framerate. Get a high end system, pull the sliders to the right. Keep your old system, pull the sliders to the left. And everyone is happy. :sunny: |
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